Staredit Network > Forums > Modding Assistance > Topic: New Q: Turning air unit into ground unit?
New Q: Turning air unit into ground unit?
Apr 22 2009, 8:48 am
By: TriggR_HappE  

May 1 2009, 5:43 am TriggR_HappE Post #21



Dissabling flyer doesn't seem to do anything. I dissabled it for every flying terran unit and they all flew just fine.



None.

May 1 2009, 10:48 am Symmetry Post #22

(Killer_Kow)

Quote from ForTheSwarm
Also, set its animation level in the Graphics tab to a ground-level number, to make it look "grounded".

You have to do this.



:voy: :jaff: :voy: :jaff:

May 1 2009, 11:09 am Hercanic Post #23

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

The "Flyer" flag tends to deal more with weapon/spell targetting. The "animation level" is what can allow units to travel over obstacles, even for ground units.




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Symmetry -- Make maps for the memes :hurr:
[2026-10-30. : 8:19 pm]
Ultraviolet -- NudeRaider
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hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[2026-10-30. : 8:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
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UndeadStar -- :wob:
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Symmetry -- :wob:
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RIVE -- :wob:
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NudeRaider -- sure, make a post in ums assistance
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