Staredit Network > Forums > Modding Assistance > Topic: New Q: Turning air unit into ground unit?
New Q: Turning air unit into ground unit?
Apr 22 2009, 8:48 am
By: TriggR_HappE  

May 1 2009, 5:43 am TriggR_HappE Post #21



Dissabling flyer doesn't seem to do anything. I dissabled it for every flying terran unit and they all flew just fine.



None.

May 1 2009, 10:48 am Symmetry Post #22

Dungeon Master

Quote from ForTheSwarm
Also, set its animation level in the Graphics tab to a ground-level number, to make it look "grounded".

You have to do this.



:voy: :jaff: :voy: :jaff:

May 1 2009, 11:09 am Hercanic Post #23

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

The "Flyer" flag tends to deal more with weapon/spell targetting. The "animation level" is what can allow units to travel over obstacles, even for ground units.




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[08:35 pm]
Ultraviolet -- :wob:
[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
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