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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 27 28 29 30 31134 >

Topic Replies Views Starter / Time Last Post

[SOLVED] How to accelerate the game?
 
4 1867 Feb 6 2012, 9:38 pm
Tito.
Feb 6 2012, 11:19 pm
Tito.

[SOLVED] AI Archon Warp
 
1 1420 Feb 6 2012, 7:57 am
RuiN
Feb 6 2012, 8:10 am
Lanthanide

[SOLVED] Can I make players 9 and 10 hostile?
 
12 4879 Feb 1 2012, 1:04 pm
Tito.
Feb 1 2012, 9:15 pm
TiKels

[SOLVED] Timed Spike Trap!
 HELP MEH!
6 2259 Jan 31 2012, 4:26 am
c(O.Oc)
Feb 1 2012, 6:37 pm
c(O.Oc)

Custom Hero Wars Random Drop issue... ideas?
 
18 6946 Jan 18 2012, 4:44 pm
sakuckoinvius
Jan 27 2012, 8:45 pm
Cinolt

[SOLVED] Upgrade Issues
 
1 1577 Jan 27 2012, 12:23 am
Mouse
Jan 27 2012, 4:14 pm
NudeRaider

[SOLVED] What's An Inverted Location?
 
4 2135 Jan 25 2012, 1:35 am
c(O.Oc)
Jan 25 2012, 4:46 am
Lanthanide

[SOLVED] Patrol Timers?
 Trying to get out of using the standard game timer
11 3473 Jan 21 2012, 1:03 am
Caedo
Jan 24 2012, 4:53 am
Caedo

[SOLVED] Color Randomization
 
2 1638 Jan 19 2012, 1:28 am
Mouse
Jan 19 2012, 2:12 am
Mouse

Pathing Issue
 My map, come check out this thingy majigger!
4 2242 Jan 13 2012, 3:00 am
Mouse
Jan 13 2012, 3:14 am
Mouse

Detecting Infested Terran suicide attacks
 
15 5539 Jan 11 2012, 9:11 am
TF-
Jan 12 2012, 9:30 pm
Gigins

[SOLVED] Who owns Traps that were placed as doodads?
 
9 4395 Jan 8 2012, 4:39 pm
TF-
Jan 11 2012, 8:37 am
Sacrieur

[SOLVED] "Open" player slots alliance status
 Making open players ally other players
3 2472 Jan 9 2012, 4:11 am
sraw531
Jan 9 2012, 5:48 pm
Wormer

[SOLVED] How to trigger effective stuns
 There are problems...
16 5681 Nov 20 2011, 1:42 pm
MetalGear
Jan 9 2012, 7:22 am
c(O.Oc)

[SOLVED] Found Strange AI Script Bug?
 Zerglings Unite!
14 4818 Jan 7 2012, 5:42 pm
alaska
Jan 9 2012, 5:24 am
Lanthanide

[SOLVED] Locations and Creating Buildings
 Spawning building at player's location
6 2829 Jan 8 2012, 8:11 am
alaska
Jan 9 2012, 2:25 am
alaska

[SOLVED] Brood War map making help
 
4 5251 Jan 7 2012, 3:10 pm
Tito.
Jan 7 2012, 5:14 pm
alaska

[SOLVED] Invisible units and buildings?
 What trickery is this...
7 3792 Jan 5 2012, 12:07 pm
c(O.Oc)
Jan 6 2012, 8:45 pm
c(O.Oc)

[SOLVED] Portrait question
 
4 2586 Nov 3 2011, 3:04 am
IcY
Jan 5 2012, 11:09 am
c(O.Oc)

[SOLVED] Lag and Triggers
 
9 4444 Jan 3 2012, 9:00 am
Vrael
Jan 4 2012, 10:50 pm
Vrael

[SOLVED] Unit Upgrades
 Is there a way to upgrade a unit?
11 5830 Jan 3 2012, 7:22 pm
alaska
Jan 4 2012, 6:20 pm
Sacrieur

[SOLVED] Walkable Null Terrain
 
4 1818 Jan 3 2012, 10:13 pm
LaZyMiCro
Jan 3 2012, 10:44 pm
lil-Inferno

[SOLVED] Anti-Hack EUD Trigs
 You guys should read this.
16 4604 Dec 28 2011, 5:55 am
Mouse
Jan 2 2012, 12:23 am
Roy

[SOLVED] Zombies Production Help
 
7 1997 Dec 29 2011, 9:59 pm
Narz
Dec 31 2011, 4:19 am
Narz

[SOLVED] How to stop Broodlings from dying...
 
1 1755 Dec 29 2011, 1:07 am
MetalGear
Dec 29 2011, 1:09 am
Dem0n

[SOLVED] What could be stopping hallucination effects?
 
7 2793 Dec 19 2011, 12:41 pm
MetalGear
Dec 22 2011, 8:18 am
DevliN

[SOLVED] Remote Mine
 How to
23 7752 Dec 12 2011, 12:48 am
Mouse
Dec 16 2011, 12:48 pm
Mouse

[SOLVED] Spider Mine Help
 Come Here!
8 3582 Dec 10 2011, 11:07 pm
Mouse
Dec 11 2011, 5:47 am
Roy

[SOLVED] Controlling Interceptors
 by trigger
8 3740 Dec 7 2011, 12:09 am
IcY
Dec 10 2011, 7:23 pm
Mouse

[SOLVED] Artifical lag/slowing the game speed
 In single-player
12 4614 Dec 4 2011, 12:44 am
Pr0nogo
Dec 6 2011, 1:13 pm
NudeRaider

Pages: < 1 « 27 28 29 30 31134 >

Members in this forum: None.

[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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Members Online: Symmetry, Ultraviolet