Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 25 26 27 28 29134 >

Topic Replies Views Starter / Time Last Post

[SOLVED] Random Weapons
 
7 3285 Jul 1 2012, 10:29 pm
killer7008
Jul 3 2012, 3:32 am
DevliN

[SOLVED] Music Loop
 
9 3279 Jul 1 2012, 7:19 pm
Cadia-
Jul 2 2012, 11:46 pm
staxx

[SOLVED] Minigame Assistance
 Minigame help!
6 3745 Jul 1 2012, 4:10 am
Cadia-
Jul 2 2012, 9:20 pm
Cadia-

[SOLVED] Grids (Cannot use location grids)
 Need custom grid
9 4576 Jun 29 2012, 12:08 pm
Fortis
Jun 29 2012, 9:41 pm
CecilSunkure

[SOLVED] Best way to compress .WAVs?
 Huge map problems
9 4975 Jun 25 2012, 1:34 am
Leeroy_Jenkins
Jun 25 2012, 9:11 pm
Lanthanide

[SOLVED] Exp System
 
24 7387 Jun 3 2012, 9:36 pm
IAGG
Jun 25 2012, 12:23 am
staxx

[SOLVED] Keeping Buildings Unlifted
 Limited Location Use
25 7899 Jun 15 2012, 3:33 am
IAGG
Jun 20 2012, 2:26 pm
IAGG

[SOLVED] vHP Issues
 
5 2306 Jun 19 2012, 7:26 pm
BiOAtK
Jun 20 2012, 1:11 pm
BiOAtK

[SOLVED] Experience System
 Looking for an Experience system without Death...
9 3888 Jun 17 2012, 12:42 pm
rentin45
Jun 17 2012, 11:52 pm
staxx

[SOLVED] Detecting Cloaked Units
 
7 3661 Jun 6 2012, 2:52 pm
IAGG
Jun 15 2012, 3:47 pm
JaFF

[SOLVED] Making a Terran Turret un-selectable?
 
24 8473 Jun 11 2012, 6:28 pm
Oo.DaMeiN.oO
Jun 13 2012, 7:49 pm
Vrael

[SOLVED} Creating Larva For Player And Confining It
 Trying to make Zerg Larva for a player
13 4672 Jun 3 2012, 9:21 am
wenzer
Jun 6 2012, 7:40 am
wenzer

[SOLVED] Death Counters
 Switching off 'Wait' triggers to Death Counters.
2 1493 Jun 6 2012, 12:15 am
rentin45
Jun 6 2012, 1:32 am
Azrael

[SOLVED] Units un-burrowing
 
3 1622 Jun 4 2012, 4:11 pm
Oo.DaMeiN.oO
Jun 4 2012, 6:06 pm
UnholyUrine

[SOLVED] My Map Keeps Crashing During Edit
 
5 4263 May 24 2012, 6:46 pm
wenzer
May 25 2012, 1:12 pm
Roy

[SOLVED] Instant blood removal
 
7 2566 May 22 2012, 10:09 pm
Oo.DaMeiN.oO
May 23 2012, 4:21 pm
Biophysicist

[SOLVED] Mouse Detection
 
3 2778 May 6 2012, 9:06 pm
Mouse
May 23 2012, 1:56 am
jjf28

[SOLVED] Detecting if someone has another vision
 
1 2317 May 23 2012, 1:31 am
Oo.DaMeiN.oO
May 23 2012, 1:44 am
jjf28

[SOLVED] Reaver Hanger Count
 
27 8423 May 14 2012, 6:07 pm
IAGG
May 23 2012, 1:00 am
Roy

[SOLVED] Naming Locations
 
6 2258 May 22 2012, 5:37 pm
IAGG
May 22 2012, 9:27 pm
rockz

[SOLVED] Detecting # of Selected Units
 Possible?
2 2620 May 22 2012, 3:37 am
IAGG
May 22 2012, 5:09 pm
IAGG

How To Hide On A Minimap
 
12 5688 Apr 19 2012, 9:54 pm
Mouse
May 20 2012, 2:07 am
Mouse

[SOLVED] Best way to show player left game
 
5 2438 May 17 2012, 5:08 am
Oo.DaMeiN.oO
May 17 2012, 1:43 pm
Oo.DaMeiN.oO

Problem with an MVP calc
 
5 2387 May 14 2012, 6:27 pm
Oo.DaMeiN.oO
May 16 2012, 12:57 am
Oo.DaMeiN.oO

[SOLVED] Spawn Rotation
 
13 4754 May 10 2012, 8:30 am
staxx
May 12 2012, 7:15 pm
staxx

Importing/Exporting
 
0 1097 May 11 2012, 11:44 pm
iCCup.xboi209
May 11 2012, 11:44 pm
iCCup.xboi209

[SOLVED] Please confirm if this EUD works
 Detecting Oblivion
5 3208 May 6 2012, 4:33 pm
iCCup.xboi209
May 6 2012, 8:17 pm
Mouse

Starcraft Disease
 
13 3796 May 2 2012, 7:40 pm
Mouse
May 3 2012, 8:30 pm
Mouse

[SOLVED] Moving Mineral Patches
 Is this possible?
1 1491 May 2 2012, 8:09 pm
DrZygote214
May 2 2012, 8:36 pm
Sacrieur

[SOLVED] Revive Problems
 Need help triggering revives
13 4502 Apr 29 2012, 4:53 pm
Fr)e(COrado
Apr 30 2012, 2:23 pm
NudeRaider

Pages: < 1 « 25 26 27 28 29134 >

Members in this forum: None.

[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
[2026-7-02. : 9:57 pm]
IskatuMesk -- :wob:
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Members Online: Symmetry, C(a)HeK, l)ark_ssj9kevin