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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 26 27 28 29 30134 >

Topic Replies Views Starter / Time Last Post

[SOLVED] Can you detect pixel colour with EUDs?
 
7 2970 Apr 22 2012, 1:16 am
Jack
Apr 22 2012, 5:05 am
SinistrouS

[SOLVED] Regarding the order of executed triggers
 
9 3711 Apr 16 2012, 8:14 pm
SinistrouS
Apr 17 2012, 1:58 am
Lanthanide

[SOLVED] Floor Gun Traps Help
 
12 4131 Apr 6 2012, 1:49 pm
Mouse
Apr 15 2012, 8:33 pm
Mouse

[SOLVED] one kill one mineral
 
21 9872 Mar 8 2012, 2:45 am
Cadia-
Apr 15 2012, 12:40 am
Dungeon-Master

[SOLVED] Stacking Long Names
 Multi Colors
3 2569 Apr 2 2012, 8:46 am
TripN420
Apr 12 2012, 2:05 am
TripN420

[SOLVED] Map is dropping players
 It's random, and I have no idea why
16 5541 Mar 27 2011, 12:51 am
Ryu
Apr 11 2012, 11:31 pm
CecilSunkure

[SOLVED] Mobile to Static Grid
 
24 7557 Mar 31 2012, 7:42 am
SinistrouS
Apr 5 2012, 12:38 pm
rockz

[SOLVED] Placing Ground Units in a 5x5 Grid?
 I am trying to place lurkers in a specific shape
4 2807 Apr 3 2012, 3:48 am
Preach
Apr 4 2012, 2:33 am
Preach

[SOLVED] Abilities Comboing
 
9 3231 Mar 31 2012, 7:42 am
InstaQ
Apr 1 2012, 5:30 pm
Lanthanide

Wierd player 19 Questions+Report
 Please tell me whats going on!!!!
5 2528 Mar 27 2012, 8:21 pm
Commando950
Mar 30 2012, 11:24 pm
Commando950

[SOLVED] Hyper Trigger Wait Blocks
 
21 8782 Mar 18 2012, 9:12 am
DrZygote214
Mar 18 2012, 11:12 pm
NudeRaider

[SOLVED] Location Names
 Can't see 'em.
3 2548 Mar 15 2012, 1:00 am
JehZirO
Mar 15 2012, 1:17 am
JehZirO

[SOLVED] Upgrade Settings
 ... not working for some reason
4 2278 Mar 14 2012, 11:01 pm
durka_jihad
Mar 15 2012, 12:35 am
durka_jihad

I'm having some SERIOUS drop issues...
 no EUDs, so no idea why...
34 9994 Feb 19 2012, 6:59 pm
durka_jihad
Mar 14 2012, 8:57 pm
durka_jihad

[SOLVED] "Invisible" Removed Bunkers (Crash)
 
4 2002 Mar 7 2012, 8:24 am
LaZyMiCro
Mar 14 2012, 6:40 pm
O)FaRTy1billion[MM]

[SOLVED] Can't load maps
 Folders Missing
2 1365 Mar 12 2012, 5:02 am
scagglegaggle
Mar 12 2012, 9:47 pm
rockz

[SOLVED] Hail Hydra!
 
4 2057 Mar 8 2012, 11:13 am
LaZyMiCro
Mar 8 2012, 12:59 pm
LaZyMiCro

Cloaked Kakaru
 
6 2593 Mar 7 2012, 8:34 am
LaZyMiCro
Mar 8 2012, 1:39 am
LaZyMiCro

[SOLVED] Switches Outcomes
 6 Switches = 64??
3 1792 Mar 6 2012, 10:05 pm
LaZyMiCro
Mar 6 2012, 10:33 pm
LaZyMiCro

[SOLVED] Activate a trigger upon IT death/suicide?
 
5 2258 Mar 6 2012, 3:49 am
Virtual Pancake
Mar 6 2012, 5:25 am
Azrael

[SOLVED] Open/Close Doors
 
4 2480 Mar 3 2012, 8:49 pm
Cadia-
Mar 4 2012, 1:29 am
Cadia-

I have problem with moveunit-trigger
 Units return to their original position
15 4973 Feb 28 2012, 4:49 pm
y10k
Mar 2 2012, 8:09 pm
Lanthanide

[SOLVED] Unit array arrangement
 on scmd2
4 2693 Feb 24 2012, 5:53 pm
IcY
Feb 25 2012, 7:02 am
IcY

[SOLVED] Extended terrain fair use
 please help me understand this
6 3230 Feb 24 2012, 5:26 pm
IcY
Feb 25 2012, 7:01 am
IcY

[SOLVED] Static lurker?
 
11 3787 Feb 20 2012, 9:33 pm
Gigins
Feb 23 2012, 9:58 pm
rockz

[SOLVED] Upgrade Abilities w/o EUDs
 How to
2 1700 Feb 14 2012, 11:11 pm
Mouse
Feb 14 2012, 11:38 pm
Roy

[SOLVED] How do I make a map with spectators?
 
3 2214 Feb 13 2012, 5:38 am
Tito.
Feb 13 2012, 5:57 am
jjf28

[SOLVED] Randomization Problems
 
6 2514 Feb 9 2012, 12:48 pm
Mouse
Feb 11 2012, 6:28 am
rockz

[SOLVED] Neutral units energy %?
 There has to be a way..
20 5615 Feb 9 2012, 2:31 am
durka_jihad
Feb 9 2012, 3:15 am
durka_jihad

[SOLVED] Lurker Spawning
 
7 4024 Jan 12 2012, 12:27 am
O)FaRTy1billion[MM]
Feb 7 2012, 12:51 am
rockz

Pages: < 1 « 26 27 28 29 30134 >

Members in this forum: None.

[07:29 am]
Zycorax -- :wob:
[03:48 am]
O)FaRTy1billion[MM] -- :wob:
[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
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Members Online: l)ark_ssj9kevin