Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] Upgrade Issues
[SOLVED] Upgrade Issues
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Jan 27 2012, 12:23 am
By: Mouse  

Jan 27 2012, 12:23 am Mouse Post #1



Hey guys. Is there a way to make it so you can upgrade melee attacks more than once without hive/lair?
~Mouse

Happy Smiley Day Farty
:farty:

EDIT: Nevermind. Please remove the topic? I figured it out. If not, then whatever.



None.

Jan 27 2012, 4:14 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

For everyone wondering the same thing: You gotta set the upgrades to start at +3 or more. Same goes for other races that need Science Lab for example.




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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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