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Post #381508 in Topic No Mining Project in Forum SC1 Map Showcase
Post #381494 in Topic UMP: Ice Fortress in Forum SC1 Map Showcase
Post #381485 in Topic Blizzard copyrights in Forum General StarCraft
Post #381454 in Topic SCBW Megapatch in Forum Modding Projects
Post #381335 in Topic Blizzard copyrights in Forum General StarCraft
Post #381311 in Topic TinyMap2 in Forum SC1 Mapping Tools
Post #381165 in Topic Impossible UV 2 in Forum SC1 Map Showcase
Post #381152 in Topic HTTPS Support Enabled in Forum Portal News
Post #381135 in Topic SEN Updates 2025-04-26 in Forum Portal News
Post #381133 in Topic Spellsword RPG in Forum SC1 Map Showcase
Post #381128 in Topic SEN Updates 2025-04-26 in Forum Portal News
Post #381086 in Topic Where are you now? in Forum Null
Post #381070 in Topic Impossible UV:Gaiden in Forum SC1 Map Showcase
Post #381051 in Topic Post your desk in Forum Null

Pages: 1 2 389 >
[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
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