Staredit Network > Forums > General StarCraft
General StarCraft
General StarCraft
Talk about StarCraft and battle.net in general.
Moderators: Administrators, Global Moderators , jjf28
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Starcraft Fan campaign Listing V3
 Now with quality assurance and multiple language support!
459 227595 Jun 20 2021, 10:11 am
Zincoshine
Feb 23 2026, 8:54 am
NimoStar

[Guide] Stealthbot Setup in 2023
 
14 11906 Jul 6 2023, 10:36 am
Excalibur
Oct 24 2024, 3:17 pm
RaNer

PSA: Host Reasonable Turn Rates
 Stop Using 24TR
10 25485 Jan 3 2019, 4:57 pm
jjf28
May 3 2023, 11:12 am
Combo

Fix for colour corruption in Windows Vista/7
 Official fix from Blizzard
32 53137 Dec 23 2011, 8:17 am
Lanthanide
Aug 22 2022, 6:56 pm
NovalogicWintermute

File request thread!
 For lost maps/mods/other
509 257378 Jun 16 2008, 8:47 pm
MrrLL
Jul 23 2019, 2:43 am
Cerorec

Puzzle Compilation
 Include The Puzzling 2 and The Puzzle One (by fan)
103 110622 Nov 26 2008, 12:14 am
payne
Sep 7 2014, 7:30 pm
BloodyZombie117
Forum Topics

Aldaris trolls you with Illusion
 Even in modding
5 494 Feb 14 2026, 7:00 am
NimoStar
Feb 22 2026, 8:07 pm
NimoStar

Best Custom Campaign Defense Missions
 A rather subjective ranking
3 526 Feb 3 2026, 1:28 am
newageofpower
Feb 17 2026, 9:31 am
Nuralldin

Blizzard copyrights
 How to get around "Protoss" copyright?
9 1130 Dec 11 2025, 6:33 pm
MetalGear
Feb 15 2026, 6:55 am
MetalGear

Serious Testers
 Fork in the Road
2 493 Jan 7 2026, 3:36 am
anoeth47
Feb 2 2026, 10:54 am
anoeth47

Starcraft 1.16.1 without cd
 
2 435 Jan 29 2026, 8:58 pm
StanleyZ
Feb 1 2026, 6:52 pm
NimoStar

Starcraft Classic Installer & Downgrader
 
36 87870 Jun 17 2018, 3:41 am
O)FaRTy1billion[MM]
Jan 29 2026, 3:35 pm
StanleyZ

Bwailauncher
 
1 3527 Aug 22 2022, 6:58 am
alek1993
Nov 25 2025, 2:58 am
archon_wing

Modding Brood War to read Japanese fonts
 
0 1646 Sep 20 2025, 7:00 pm
ahmadmuzaffarzafriy
Sep 20 2025, 7:00 pm
ahmadmuzaffarzafriy

Staredit2/SC:BW in QEMU under Android?
 
7 6472 Aug 23 2022, 5:26 pm
NovalogicWintermute
Aug 22 2025, 7:19 pm
Kyberilium08

Running StarCraft (and it's tools) on Android, detailed guide!
 Using emulators, old forum threads and some magic ;)
2 6233 Aug 19 2025, 7:17 pm
Kyberilium08
Aug 20 2025, 10:36 am
Kyberilium08

Do you need a tester?
 
255 83147 Feb 14 2021, 2:06 pm
C(a)HeK
Apr 10 2025, 3:54 am
C(a)HeK

Spellsword RPG
 
1 2431 Feb 11 2025, 10:15 am
aniepark
Feb 12 2025, 1:14 am
Ultraviolet

Running classic Starcraft in 2024
 I'm still not super computer savvy 14 years later help
7 5901 Apr 4 2024, 6:01 am
Sylph-Of-Space
Jan 12 2025, 5:51 pm
Ultraviolet

Map Genre Project
 Documenting and defining different map genres within SC
12 4355 Aug 23 2024, 6:08 pm
Sie_Sayoka
Aug 27 2024, 5:51 pm
Sie_Sayoka

Game Balance
 Easy guide
12 4784 Jul 27 2024, 1:54 pm
MetalGear
Aug 15 2024, 4:47 am
MetalGear

API for Remastered
 Does there exist any?
0 2771 Jun 23 2024, 1:04 pm
Wormer
Jun 23 2024, 1:04 pm
Wormer

Can I recover my banned account?
 
4 3212 May 24 2024, 1:02 pm
kgh829
May 29 2024, 9:43 pm
Ultraviolet

hello!
 i`m glad that i`m here
4 3337 Feb 13 2024, 6:32 pm
barbarajameson
Feb 27 2024, 8:41 pm
Butch

Trying to detect what kind of cheat code used from replay file
 
0 3053 Nov 1 2023, 10:38 am
moataz
Nov 1 2023, 10:38 am
moataz

Unpausing replay after 'Pause the game' action in trigge
 
5 4102 Aug 27 2023, 8:14 pm
SerpMV
Aug 29 2023, 7:14 pm
DarkenedFantasies

Starcraft 1.16.1 Resolution Problem
 
1 4005 Aug 23 2023, 2:26 am
Tonblader
Aug 24 2023, 12:28 am
moataz

Corrupted Maps
 Corrupted Maps
3 3883 Jun 1 2023, 5:47 pm
Gamma
Jun 3 2023, 8:43 pm
Gamma

Any working channel bot?
 
1 3379 May 26 2023, 2:13 pm
RaNer
May 26 2023, 8:11 pm
Excalibur

AI scripts
 
11 11133 Sep 24 2021, 2:09 am
C(a)HeK
Apr 1 2023, 6:02 pm
KroznadeSC

Pages: 1 2 320 >

Members in this forum: None.

[06:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[09:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[09:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
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