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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 94 95 96 97 98134 >

Topic Replies Views Starter / Time Last Post

Making Bulk Triggers
 easiest way?
11 3051 Sep 11 2008, 11:38 pm
LooKe
Sep 12 2008, 9:36 am
NudeRaider

Beacons without the circle part
 
9 3126 Sep 12 2008, 2:07 am
Trevo4311
Sep 12 2008, 2:40 am
Fwop_

Text Strings?
 
6 2768 Sep 10 2008, 9:52 pm
ColdFusion
Sep 12 2008, 12:46 am
Falkoner

Best way for naval units not to go on land?
 
31 9854 Sep 3 2008, 10:14 pm
Craftstar2
Sep 11 2008, 3:34 pm
BeDazed

String Problem
 
9 3052 Sep 9 2008, 12:33 am
ColdFusion
Sep 10 2008, 5:36 am
Falkoner

Couldn't find help for this anywhere
 Loading units automatically
3 1884 Sep 9 2008, 10:43 pm
Aux
Sep 10 2008, 5:34 am
Falkoner

Disruption Web Selection System?
 
10 3483 Sep 7 2008, 1:01 am
ColdFusion
Sep 10 2008, 5:31 am
Falkoner

Dark Swarm Remove then Create a Unit
 
37 12258 Aug 22 2008, 4:27 am
blacklight28
Sep 10 2008, 12:06 am
Fwop_

At Most
 
7 2775 Sep 8 2008, 9:58 pm
ColdFusion
Sep 8 2008, 11:02 pm
ColdFusion

Blind Unit
 
1 1802 Sep 8 2008, 9:10 pm
ColdFusion
Sep 8 2008, 9:48 pm
Roy

Shared XP
 Kill Points
16 4456 Sep 2 2008, 9:25 pm
blacklight28
Sep 8 2008, 7:36 pm
NudeRaider

This is probably extremely noob of me..
 Scv repair costs
7 2426 Sep 7 2008, 3:49 am
Aux
Sep 7 2008, 4:28 am
Ultraviolet

Can't attack allies? [SOLVED]
 
5 2322 Sep 2 2008, 2:52 am
FatalException
Sep 7 2008, 4:20 am
FatalException

Zerg Buiilings wont finish Building
 Why wont they finish building.
3 1676 Sep 6 2008, 10:26 pm
WindowsXPTurion
Sep 6 2008, 10:59 pm
WindowsXPTurion

How can I slow down a unit's speed?
 Ex: Inside
2 1706 Sep 6 2008, 7:06 am
Aux
Sep 6 2008, 5:59 pm
Falkoner

Nova Spell?
 
20 6203 Sep 2 2008, 5:39 pm
CecilSunkure
Sep 6 2008, 5:55 pm
Falkoner

WEIRD CRASH ERROR
 /??????
7 2718 Sep 6 2008, 12:18 pm
RiCKy)vL
Sep 6 2008, 4:50 pm
Devourer

Bushido Lore RPG
 
3 2473 Sep 6 2008, 3:13 am
Koltz
Sep 6 2008, 3:33 am
CecilSunkure

Removing player 12 units?
 Forgot how.
8 3759 Sep 2 2008, 3:57 am
Pigy_G
Sep 6 2008, 3:09 am
SiN

Won't switch who's turn it is.
 DON'T STEAL MY IDEA
15 4760 Aug 31 2008, 4:35 pm
LooKe
Sep 5 2008, 2:53 pm
LooKe

Sprite Q
 
1 1977 Sep 4 2008, 11:27 pm
49281358723941702706
Sep 5 2008, 12:58 am
Falkoner

AI help. Telling a unit to stay still
 How do i get a unit to never move?
5 2292 Sep 4 2008, 3:05 am
WindowsXPTurion
Sep 5 2008, 12:47 am
Falkoner

Custom Score for Rapid Multiple Kills?
 Is there a way?
6 2352 Sep 3 2008, 1:53 pm
jozsef
Sep 4 2008, 1:58 pm
NudeRaider

Trigger Speed to slow
 How can I fix it?!?!?!?!?!
18 5580 Sep 3 2008, 11:33 pm
WindowsXPTurion
Sep 4 2008, 1:05 am
StrikerX22

AI Script for Burrowing?
 Probably been asked already. Sorry.
11 3396 Aug 29 2008, 5:20 am
blacklight28
Sep 1 2008, 7:23 pm
blacklight28

Respawn Bug..
 
13 3629 Aug 31 2008, 5:52 am
CecilSunkure
Sep 1 2008, 4:20 pm
CecilSunkure

Map Request
 
1 1455 Aug 31 2008, 8:43 pm
CrazyNinja
Aug 31 2008, 9:47 pm
Falkoner

Unwanted Unfinished Building Detection
 not sure how to get around it.
6 2627 Aug 30 2008, 5:34 am
StrikerX22
Aug 31 2008, 5:25 pm
StrikerX22

Aldaris (templar)
 
5 3272 Aug 31 2008, 3:32 am
blac_k_night
Aug 31 2008, 5:49 am
Ultraviolet

Stacked air units
 
9 3382 Aug 30 2008, 4:44 pm
Morphling
Aug 31 2008, 2:04 am
Morphling

Pages: < 1 « 94 95 96 97 98134 >

Members in this forum: None.

[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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