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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 95 96 97 98 99134 >

Topic Replies Views Starter / Time Last Post

Hatchery Crashes Starcraft
 Drone built hatchery
17 5119 Aug 29 2008, 6:23 pm
hdogg86
Aug 30 2008, 10:40 pm
rockz

i dont like this box
 its mean to me
10 3882 Aug 27 2008, 12:48 am
gam_crazy
Aug 28 2008, 11:25 pm
Falkoner

sprites properties
 
7 3102 Aug 25 2008, 5:51 pm
I)eathBringer
Aug 28 2008, 11:24 pm
Falkoner

Hyper Triggers Won't Work
 
11 4045 Aug 28 2008, 1:43 am
blac_k_night
Aug 28 2008, 11:23 pm
Falkoner

Detecting where something dies?
 WITHOUT USING EUDS!!!!!!!
21 6136 Aug 23 2008, 9:57 pm
Biophysicist
Aug 28 2008, 11:21 pm
Falkoner

Detecting Terran building states
 Landed vs Airborn
5 2487 Aug 28 2008, 4:27 am
hdogg86
Aug 28 2008, 6:26 pm
hdogg86

Random Murderer/Alien/Evil Guy
 how do i make it select a random thing or murderer
25 8345 Aug 25 2008, 11:32 pm
XShooterX
Aug 27 2008, 11:15 pm
Viett

DL!!!; by myself....
 
2 2124 Aug 27 2008, 5:59 am
LosTZealoT
Aug 27 2008, 10:43 am
Psionic_Storm

Make Spider Mines attack a probe
 
6 3509 Aug 26 2008, 12:17 am
Trevo4311
Aug 26 2008, 4:58 am
Falkoner

Multiple Flags spawn when i only want one
 
1 2159 Aug 26 2008, 3:06 am
Trevo4311
Aug 26 2008, 3:10 am
Morphling

... Map Limit? [Resolved]
 
14 5704 Aug 22 2008, 10:11 pm
Roy
Aug 25 2008, 8:13 pm
Roy

Grid Problem
 
6 2587 Aug 25 2008, 2:48 am
stickynote
Aug 25 2008, 5:56 pm
rockz

SCM Draft SPIRTES & DOODADS
 
5 3729 Aug 25 2008, 3:56 am
blac_k_night
Aug 25 2008, 5:51 pm
rockz

My map won't let people join my game.
 NO ITS NOT LATENCY!
2 2090 Aug 25 2008, 2:16 am
Trevo4311
Aug 25 2008, 2:21 am
Trevo4311

View Line numbers in Trigedit
 On Scmdraft 2.0
5 2833 Aug 24 2008, 11:07 pm
Trevo4311
Aug 25 2008, 12:24 am
Falkoner

Spawn a Unit next to a probe
 Like what they do in alot of newer Cat an Mouse
5 2382 Aug 24 2008, 9:50 pm
Trevo4311
Aug 24 2008, 10:05 pm
Ultraviolet

Storyline
 I need a storyline please :(
18 5881 Aug 17 2008, 4:21 am
KyleIs1337
Aug 24 2008, 7:24 pm
Bolshevik

Dark Swarm w/out Defiler
 possibility?
4 2777 Aug 24 2008, 5:41 am
hdogg86
Aug 24 2008, 3:34 pm
Falkoner

countdown timer is not working!
 
26 10408 Aug 8 2008, 2:56 am
Gold_Member
Aug 23 2008, 8:37 am
StrikerX22

Any way to have units not be able to attack
 but still be able to move?
60 19415 Jul 28 2008, 7:35 am
Madroc
Aug 22 2008, 10:53 am
NudeRaider

Researching spells for heroes?
 Is it possible?
11 4153 Aug 20 2008, 5:56 pm
Biophysicist
Aug 22 2008, 4:06 am
Biophysicist

Making Cannons
 
6 3127 Aug 21 2008, 7:47 pm
Morphling
Aug 22 2008, 12:25 am
Morphling

Can terrain crash a map?
 
5 2786 Aug 19 2008, 5:30 pm
66s
Aug 21 2008, 11:37 pm
Falkoner

Stacking Sprite Ultralisk.
 Use Unit Sprites!
23 10440 Aug 18 2008, 3:28 am
CooL
Aug 21 2008, 10:38 pm
I)eathBringer

What should I do?
 I've tried to make computer work like melee.
8 3466 Aug 20 2008, 2:16 am
substantialdisorder
Aug 21 2008, 9:43 pm
The_z0r

Kills to Cash Perfect - Extended [solved]
 Setup: 3v3 with each side 1 allied comp
8 4806 Dec 12 2007, 11:59 pm
NudeRaider
Aug 21 2008, 9:10 am
NudeRaider

Dialogue Writer Needed
 Dark Fantasy / Medieval
16 5722 Aug 19 2008, 2:36 am
BiOAtK
Aug 21 2008, 2:56 am
Trigger

Three unrelated questions
 I need the answer for all three in my map.
42 14152 Aug 18 2008, 8:16 pm
Biophysicist
Aug 21 2008, 1:21 am
Madroc

making an in-game help file or user manual?
 
4 3273 Aug 20 2008, 6:21 pm
Zwo
Aug 21 2008, 12:01 am
Madroc

How to place rectangular terrain in SCMDraft?
 Me not has SCDRaft uberleet skillz.
1 2279 Aug 20 2008, 2:08 am
Biophysicist
Aug 20 2008, 2:15 am
Falkoner

Pages: < 1 « 95 96 97 98 99134 >

Members in this forum: None.

[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[07:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
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