Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Multiple Flags spawn when i only want one
Multiple Flags spawn when i only want one
Aug 26 2008, 3:06 am
By: Trevo4311  

Aug 26 2008, 3:06 am Trevo4311 Post #1



I don't get why but everytime Someone kills a mouse and a flag is suppose to appear it makes like 50 flags appear

Code
Trigger("Player 1","Player 2","Player 3","Player 4","Player 5","Player 6"){
Conditions:
    Command("Current Player", "Protoss Probe", Exactly, 0);
    Elapsed Time(At least, 15);

Actions:
    Wait(1);
    Kill Unit("Current Player", "Buildings");
    Comment("Jail");
    Kill Unit("Current Player", "Men");
    Preserve Trigger();
    Create Unit("Current Player", "Flag", 1, "Jail");


that is my trigger is there something wrong with it?



None.

Aug 26 2008, 3:10 am Morphling Post #2



Put Commands atmost 0 flag in the conditions. The reason it runs constantly is because you never stop it.



None.

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NudeRaider -- Oh_Man
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