Code
Trigger("Player 1","Player 2","Player 3","Player 4","Player 5","Player 6"){
Conditions:
Command("Current Player", "Protoss Probe", Exactly, 0);
Elapsed Time(At least, 15);
Actions:
Wait(1);
Kill Unit("Current Player", "Buildings");
Comment("Jail");
Kill Unit("Current Player", "Men");
Preserve Trigger();
Create Unit("Current Player", "Flag", 1, "Jail");
Conditions:
Command("Current Player", "Protoss Probe", Exactly, 0);
Elapsed Time(At least, 15);
Actions:
Wait(1);
Kill Unit("Current Player", "Buildings");
Comment("Jail");
Kill Unit("Current Player", "Men");
Preserve Trigger();
Create Unit("Current Player", "Flag", 1, "Jail");
that is my trigger is there something wrong with it?
None.






