Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 69 70 71 72 73 … 134 >

Topic Replies Views Starter / Time Last Post

Sound wont play...
 
5 2701 May 19 2009, 5:27 am
Jello-Jigglers
May 22 2009, 11:52 pm
Jello-Jigglers

Simple Request
 killing units for players when they leave game
2 1713 May 22 2009, 7:54 pm
Kenshin23
May 22 2009, 8:12 pm
Kenshin23

how do i, make computer attack.......
 a neutral play
2 2174 May 22 2009, 10:40 am
Abysmal_Mike
May 22 2009, 11:12 am
Ahli

Battle System Error
 Don't know the right cateogry to call this...
10 3916 May 19 2009, 6:35 am
Vrael
May 22 2009, 4:20 am
Vrael

Melee AI?
 Which one do I use?
9 2665 May 21 2009, 1:59 am
Astropop
May 22 2009, 3:18 am
Pyro682

round based system problem
 
4 2092 May 20 2009, 5:27 pm
r00k
May 22 2009, 3:10 am
scwizard

Error Loading Scenario File
 Reduce number of small nooks and crannies?
8 4858 May 20 2009, 3:12 pm
hasuchobe
May 21 2009, 8:01 pm
samsizzle

What is the best system for keeping a counter
 Using units at a location or a deaths counter
7 2914 May 21 2009, 1:10 am
m.0.n.3.y
May 21 2009, 4:54 am
Falkoner

Triggers causing lag
 
18 4666 May 17 2009, 9:19 pm
xhans2x
May 20 2009, 3:20 pm
JaFF

Loading and Saving
 Is there a way.
18 6112 May 17 2009, 5:32 am
samsizzle
May 20 2009, 1:39 am
samsizzle

Trigger order in the list.
 What are the effects of this?
10 3348 May 19 2009, 9:24 pm
Dungeon-Master
May 20 2009, 1:00 am
Dungeon-Master

Shield Battery
 How to get a cpu to use a shield battery
4 2749 May 19 2009, 2:16 am
Bioject
May 19 2009, 10:41 pm
Heinermann

zerg ai
 
1 1743 May 19 2009, 12:54 pm
okeee
May 19 2009, 4:31 pm
UnholyUrine

Rapid Unit Shooting
 
4 2373 May 18 2009, 3:41 am
Leon-037
May 19 2009, 3:33 am
Falkoner

My music in my map
 
9 3166 May 15 2009, 10:29 am
Chubacca
May 19 2009, 1:57 am
samsizzle

AI-Human Interaction
 
4 2057 May 18 2009, 5:47 am
Qwerty5312
May 18 2009, 7:05 am
Qwerty5312

Having trouble with mobile grids
 Starts out fine, then the shape gets wrong
10 3769 May 17 2009, 10:30 pm
scwizard
May 18 2009, 3:39 am
Pyro682

a center loc problem
 
5 2364 May 17 2009, 9:01 pm
r00k
May 17 2009, 9:30 pm
Wormer

How to fix corrupted Strings....
 
4 2182 May 15 2009, 11:44 pm
xhans2x
May 17 2009, 1:35 am
samsizzle

Detecting Walkable Null
 
4 2377 May 15 2009, 11:28 pm
Madroc
May 17 2009, 12:24 am
Madroc

detecting dark swarm
 
17 5115 May 12 2009, 12:04 am
Chubacca
May 15 2009, 10:29 pm
Falkoner

Clock Problems
 BLARGH
13 4962 May 13 2009, 3:48 am
samsizzle
May 15 2009, 6:47 pm
Pigy_G

A.I Scripts
 Simple A.I scripts
6 3038 Apr 26 2009, 10:30 am
Bioject
May 15 2009, 2:58 am
Dungeon-Master

Map locking Utilities
 
6 2889 May 14 2009, 6:44 pm
djinni
May 14 2009, 10:17 pm
Falkoner

Neutral Player colors
 
5 2352 May 14 2009, 3:28 am
Cinolt
May 14 2009, 3:46 am
Cinolt

Burrow Detection
 + dropship junk
3 2425 May 13 2009, 6:01 am
Jello-Jigglers
May 13 2009, 1:46 pm
Jello-Jigglers

All my map icons have changed
 It didn't do anything wrong... yet...
5 2182 May 12 2009, 9:41 pm
Dungeon-Master
May 13 2009, 1:23 am
Riney

Unit Placement Annoyance
 Installation Turrets.
10 4473 May 11 2009, 11:26 pm
samsizzle
May 12 2009, 1:17 am
Vi3t-X

Massing multiple unit help
 
6 3208 May 11 2009, 5:34 am
DarkRippa
May 11 2009, 8:43 pm
NudeRaider

How I do to each player receives his building
 
10 2776 May 11 2009, 3:36 pm
LhaN
May 11 2009, 6:38 pm
NudeRaider

Pages: < 1 « 69 70 71 72 73 … 134 >

Members in this forum: None.

[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
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