Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How I do to each player receives his building
How I do to each player receives his building
May 11 2009, 3:36 pm
By: LhaN  

May 11 2009, 3:36 pm LhaN Post #1



Hi againt! :D. How I do to each player receives his main building (command center, nexus or hatchery) of the race selected. And their scv, drone or probe.



None.

May 11 2009, 3:39 pm Norm Post #2



Set to melee or top v bottom mode when u host map.



None.

May 11 2009, 3:39 pm LhaN Post #3



no no... it's for UMS map.



None.

May 11 2009, 4:10 pm Norm Post #4



Then pre-set them there



None.

May 11 2009, 4:12 pm Pigy_G Post #5



set the players race to user select.



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May 11 2009, 4:13 pm LhaN Post #6



It's for a UMS map like Desert Strike... each player selec his race... I can't pre-set their choices...



None.

May 11 2009, 4:15 pm Pigy_G Post #7



Quote
set the players race to user select.




None.

May 11 2009, 4:16 pm LhaN Post #8



Thanks Pigy_G.



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May 11 2009, 5:39 pm NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Keep in mind, that when a player is set to user select (comps too, btw.) none of the preplaced units get created for him. He's getting ONLY 4 workers and a main building of the race he chose.
All other units have to be created with triggers afterwards.




May 11 2009, 5:49 pm LhaN Post #10



Thanks... but I discover that in test... jejeje



None.

May 11 2009, 6:38 pm NudeRaider Post #11

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Oh I just realized that there's another way to have "preplaced" units for a 'user select' player.
Place the units in the editor for another player, for example P9 and then give all units from P9 to the user select player. Useful for stacking buildings or illegal placements.




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