Staredit Network > Forums > SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Moderators: Administrators, Global Moderators
Pages: < 1 2 3

Topic Replies Views Starter / Time Last Post

Improve Island Hop
 
1 4716 Sep 4 2008, 11:18 pm
49281358723941702706
Sep 6 2008, 6:40 pm
Falkoner

TeamNP Reps
 
11 7436 Aug 27 2008, 5:41 pm
49281358723941702706
Sep 1 2008, 8:12 am
BeDazed

Advice
 
2 4777 Aug 2 2008, 8:22 pm
49281358723941702706
Aug 4 2008, 8:06 pm
Magicide

>5 Armour WTF
 
1 4562 Jul 31 2008, 1:41 am
49281358723941702706
Jul 31 2008, 1:52 am
Vi3t-X

What's the zerg mineral hack?
 Is it a glitch or an actual hack?
5 6460 Jun 6 2008, 1:55 am
Flying Sagittarius
Jul 8 2008, 6:25 pm
ATG

1x1? =)
 
9 7947 Oct 12 2007, 3:50 am
BRu.Smile
Jun 30 2008, 4:15 am
Vi3t-X

Go for Broke
 expansions smanshions
26 16300 Jan 16 2008, 2:24 am
ClansAreForGays
May 26 2008, 6:45 am
BeDazed

Is there a way to always win?
 - purposely drop for no loss
2 4784 May 11 2008, 1:06 pm
Brontobyte
May 11 2008, 10:52 pm
Brontobyte

SCV rush
 
16 10873 Nov 24 2007, 12:39 am
frazz
May 11 2008, 12:59 am
Brontobyte

Game discussion
 A new Idea
7 7240 Apr 9 2008, 2:29 am
T-MaStAA
May 3 2008, 10:31 pm
Number08

Canada v. S. Korea
 
3 6866 Nov 4 2007, 8:06 pm
JordanN
Apr 8 2008, 1:32 pm
LML

Second Poll
 for Melee Map Choice
8 8392 Sep 20 2007, 7:06 am
BeDazed
Apr 8 2008, 1:30 pm
LML

Tournament Replays
 Post eet!
8 8252 Mar 22 2008, 3:38 pm
BeDazed
Apr 4 2008, 10:11 pm
Forsaken Archer

Melee Tournament
 
37 18285 Sep 26 2007, 7:20 am
BeDazed
Mar 14 2008, 9:57 pm
Money

Best ling rush counter?
 
41 21516 Jan 6 2008, 9:42 pm
frazz
Jan 18 2008, 2:02 pm
BeDazed

General Tips to Melee
 A general guide-log to melee
26 15432 Sep 7 2007, 7:58 am
BeDazed
Jan 16 2008, 1:19 am
ClansAreForGays

Suggest Melee Maps
 To be played in a tournament
22 15766 Sep 9 2007, 4:15 pm
BeDazed
Nov 26 2007, 11:02 pm
yenku

A Guide To Melee Mapping
 
12 9863 Sep 9 2007, 6:22 pm
Excalibur
Oct 9 2007, 1:55 am
yenku

Demo(Uncomplited).scx
 
1 5191 Sep 29 2007, 3:26 am
BRu.Smile
Oct 6 2007, 12:40 am
yenku

Vote for Maps
 To be played on the melee tournament
5 6424 Sep 16 2007, 3:43 pm
BeDazed
Sep 21 2007, 10:34 pm
yenku

Pics of Melee Maps
 For Showcase
2 6730 Sep 19 2007, 12:06 am
Zycorax
Sep 19 2007, 6:56 pm
Excalibur

SeN return tourney? ^^
 Why not?
29 16869 Aug 28 2007, 6:42 pm
Falcizzle
Sep 9 2007, 2:03 am
BeDazed

Pages: < 1 2 3

Members in this forum: None.

[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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Members Online: O)FaRTy1billion[MM], lil-Inferno, Symmetry