Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: What's the zerg mineral hack?
What's the zerg mineral hack?
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Jun 6 2008, 1:55 am
By: Flying Sagittarius  

Jun 6 2008, 1:55 am Flying Sagittarius Post #1



And is it fixed by now?



None.

Jun 6 2008, 6:13 am BeDazed Post #2



It's an actual hack. And it's not fixed, however there are programs that let you be able to detect it.



None.

Jun 15 2008, 4:40 am Valug Post #3



Wow Joe, you still trolling these forums?



None.

Jun 15 2008, 6:34 am BeDazed Post #4



Obviously.



None.

Jul 7 2008, 9:07 pm cLoaKeD_ Post #5



Quote from BeDazed
It's an actual hack. And it's not fixed, however there are programs that let you be able to detect it.

Those programs are pretty faulty because all they detect is a canceled egg, not the actual hack in use... (Detects the egg dying)

someone close this topic; its getting old.



None.

Jul 8 2008, 6:25 pm ATG Post #6



Quote from cLoaKeD_
Quote from BeDazed
It's an actual hack. And it's not fixed, however there are programs that let you be able to detect it.

Those programs are pretty faulty because all they detect is a canceled egg, not the actual hack in use... (Detects the egg dying)

someone close this topic; its getting old.
Stop reviving topics this old, unless you want to add something worth it. just press the report topic button next time



None.

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[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
Please log in to shout.


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