Game discussion
Apr 9 2008, 2:29 am
By: T-MaStAA  

Apr 9 2008, 2:29 am T-MaStAA Post #1



Hey guys, I came up with a new idea that I think would be great for the melee forums. What if about every week I posted one epic pro starcraft match from any given point in time for analysis. We could all watch the game and talk about what we think the players did right or wrong, what the turning point was in the game, point out godly micro moments, the list goes on... I think it would be a great way for the experts to debate advanced strategy's and also to provide a good place for the noobs to learn about everything that goes down during a pro match. Think it would be a good/successful idea?
Please comment.



None.

Apr 9 2008, 5:56 am ClansAreForGays Post #2



Sounds god if you can get your hands on enough replays we all haven't seen before, that are actually up to the standard you set.




Apr 9 2008, 12:28 pm LML Post #3



try replayhome.com (or replayshome, not sure), which provides all the good reps from all good replay sites around. You will get alot of new and unseen there;)



None.

Apr 24 2008, 3:17 am KilaByte Post #4



It would be good if people actually participated. And you found decent replays that we all haven't seen before. But I think it would help out people (Like myself) who arn't exactly pro and melee.

Although, I'm good at Phantom. :P

AND

7v1 Comp Stomp. Lol.



None.

Apr 24 2008, 6:54 am BeDazed Post #5



Or, we could have someone that can find times at which tournaments open, and post official commentaries be posted. Commentaries are done by expert melee players since you need to know what the pro will do, make suggestions, and know what they are doing exactly. And mostly, pros are better than a average player in all aspects. Thats why commentaries don't mention what they did wrong. You'd have to see an average player to say whats wrong.



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Apr 24 2008, 11:52 am T-MaStAA Post #6



Are you saying that pros don't make mistakes?!?!
http://youtube.com/watch?v=7FasNT0eFzw



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Apr 25 2008, 12:25 am BeDazed Post #7



Quote
Are you saying that pros don't make mistakes?!?!
I am saying they are just better than any average player in all aspects. If the latter did not make any mistakes, then there would be no loss and victory.



None.

May 3 2008, 10:31 pm Number08 Post #8



thats where youtube commentaries are for lol



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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