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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , Voyager7456
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Topic Replies Views Starter / Time Last Post

Two Questions
 GRPs and TBLPad
10 3939 Nov 28 2008, 7:40 pm
Lord Malvanis
Nov 29 2008, 11:52 pm
modmaster50

Upgrades and Heroes
 
3 3305 Nov 29 2008, 8:05 am
Hercanic
Nov 29 2008, 11:36 pm
Fyrinite

FireGraft Submenues
 
4 3262 Nov 29 2008, 5:21 am
Hercanic
Nov 29 2008, 5:52 am
Hercanic

Decompiling Explosions / looking for good GIF
 
5 4296 Nov 25 2008, 3:31 am
RoryFenrir
Nov 28 2008, 11:29 pm
RoryFenrir

Defining new upgrades
 Things like Singularity Charge, U-238 shells, etc
27 10509 Nov 24 2008, 5:47 pm
Biophysicist
Nov 26 2008, 1:43 am
Symmetry

Random Crashes again....
 I didn't do anything wrong...not ONE thing wrong..
3 3473 Nov 22 2008, 5:48 pm
Angle Lock
Nov 22 2008, 11:19 pm
Angle Lock

Can I create another Bunker?
 
2 2613 Nov 21 2008, 3:54 pm
Martin1994
Nov 22 2008, 6:27 am
Martin1994

IceCC Question
 
13 5287 Nov 16 2008, 10:25 pm
Hercanic
Nov 21 2008, 7:52 am
poiuy_qwert

Target only buildings?
 
9 4648 Nov 19 2008, 2:36 am
ForTheSwarm
Nov 21 2008, 7:19 am
Hercanic

"UMS" mod
 What would the community's response to one be?
7 4648 Nov 18 2008, 7:02 pm
Biophysicist
Nov 19 2008, 9:17 pm
Biophysicist

Firegraft click crash
 added buttons..click bldg...BOOM!
6 3700 Nov 18 2008, 6:28 pm
Lunes Madness
Nov 19 2008, 6:05 pm
Lunes Madness

making lockdown into a regular weapon..
 and STILL can do damages..?
8 4496 Nov 13 2008, 1:34 pm
Angle Lock
Nov 18 2008, 2:23 am
Angle Lock

DatEdit Difficulties
 No comment...
19 7771 Nov 11 2008, 9:34 pm
Lord Malvanis
Nov 16 2008, 7:57 pm
Fisty

iScript
 Making higher than 2 bullets.
4 3752 Nov 13 2008, 8:30 pm
Lord Malvanis
Nov 13 2008, 8:47 pm
Fisty

The Rally Point Button and Cloak
 
8 3972 Nov 9 2008, 6:59 pm
Lunes Madness
Nov 11 2008, 12:23 pm
Lunes Madness

"Script 1643" Error
 
2 5054 Nov 10 2008, 7:35 pm
Hercanic
Nov 10 2008, 9:32 pm
Hercanic

In order to give a spell to a non-spellcaster
 what do you have to have..?
2 2564 Nov 9 2008, 5:16 pm
Angle Lock
Nov 10 2008, 2:54 pm
Hercanic

TOOLS = FAIL
 I HATE VISTA.
17 6987 Nov 6 2008, 8:29 pm
Lord Malvanis
Nov 7 2008, 9:45 pm
Lord Malvanis

Increase a single unit's energy?
 or a medic's heal rate?
7 3920 Nov 5 2008, 11:08 am
Master_Cain
Nov 7 2008, 3:51 am
Sand Wraith

uh... yet ANOTHER question...
 how to make a unit unselectable like nukes...?
17 4825 Nov 5 2008, 12:02 am
Angle Lock
Nov 7 2008, 12:13 am
Angle Lock

Modding
 Vista...
4 3136 Nov 6 2008, 3:17 am
Lord Malvanis
Nov 6 2008, 4:07 am
Lord Malvanis

Iscript..
 the vast journey begins..
4 2734 Nov 1 2008, 7:19 pm
XenoBlight
Nov 5 2008, 3:35 pm
XenoBlight

Problems with Firegraft...
 
23 8236 Oct 27 2008, 7:49 am
XenoBlight
Nov 5 2008, 3:24 pm
XenoBlight

Modifying Cursor
 
3 3864 Nov 2 2008, 5:56 am
EzDay281
Nov 4 2008, 4:12 am
O)FaRTy1billion[MM]

DatEdit not working
 
26 9289 Oct 27 2008, 4:11 pm
PIESOFTHENORTH
Nov 4 2008, 2:42 am
Angle Lock

Since I don't have photoshop or firework...
 I ask YOU to make me a little graphic thingy...
3 3433 Nov 2 2008, 2:43 am
Angle Lock
Nov 2 2008, 4:10 pm
FlyingHat

Would this be possible? If no, any bypasses?
 
3 2973 Nov 1 2008, 7:02 pm
Optics
Nov 2 2008, 2:20 pm
Symmetry

Morph a Hydralisk into a Hunter Killer
 
5 4331 Oct 30 2008, 9:49 am
Master_Cain
Nov 1 2008, 8:03 am
Master_Cain

Random crashes.... Out of NOWHERE...
 not even kidding... NOWHERE...
4 3068 Oct 30 2008, 1:19 am
Angle Lock
Oct 31 2008, 12:58 am
Sand Wraith

Dark Swarm / Disruption Web
 Can the range of effect be altered?
1 2853 Oct 29 2008, 7:17 pm
Hercanic
Oct 29 2008, 10:28 pm
Sand Wraith

Pages: < 1 « 19 20 21 22 2327 >

Members in this forum: None.

[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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