Staredit Network > Forums > Modding Assistance > Topic: Decompiling Explosions / looking for good GIF
Decompiling Explosions / looking for good GIF
Nov 25 2008, 3:31 am
By: RoryFenrir  

Nov 25 2008, 3:31 am RoryFenrir Post #1



Okay, this is pretty off the subject of starcraft modding... but im making this Java game with a friend where you move a tank around with a mouse and shoot at stuff. Its pretty cool, i am using AutoCad and Gmax to do all the graphics and it is getting close to being done. Having modded alot a year ago, i knew how to rip sounds and graphics off of stardat.mpq so i now have a bunch of cool sounds.

Anyway what im really trying to do is get some explosion images. I have only found a couple of very good explosions via google and i need each GIF broken down frame by frame so i thought, hey why not get them from starcraft! But as i recall the explosions have a wierd color scheme when you decompile the.... ugh what were they called... GRPs!!! (it has been a long time) ANYWAY i was just wondering if there is a way to decompile all the RPG images with the true color OR if anyone has any good explosion GIFs that i could use.

Thanks.


(sorry if this is kind of the wrong topic, i guess it does have something to do with modding. And sorry for using the forum for something other than sc modding, but if it helps, after december ish i plan to finish my long lost mod that is so close to being completed...)



None.

Nov 25 2008, 3:38 am Corbo Post #2

ALL PRAISE YOUR SUPREME LORD CORBO

Use Farty's PalEdit2 and use the "preview" function to load the proper pallete into the explosion grp you wish to have. Additionally I think SFGRPConv would do the job if you use the right pallete.



fuck you all

Nov 25 2008, 4:56 am poiuy_qwert Post #3

PyMS and ProTRG developer

Yeah any GRP converter can do it if you use FaRTy's converted special palettes, get it in the PalPack.




Nov 26 2008, 3:44 am RoryFenrir Post #4



k i thought it had something to do with pallets thanks



None.

Nov 27 2008, 6:54 pm O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

PalPack: http://www.staredit.net/maplantis/index.php?mod=452

(We miss you. :C)



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Nov 28 2008, 11:29 pm RoryFenrir Post #6



thanks, im actually getting back into sc. doing some terrain and i have a sweet mod idea that i would really like to start on



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:35 pm]
LoveLess -- getting diablo 5 and wow 4 before starcraft ghost
[09:22 pm]
RIVE -- To be fair, I used to post custom emotes back when I still used the forums.
[12:54 pm]
l)ark_ssj9kevin -- RIVE
RIVE shouted: 💯
holy shit did you just use an emoji on SEN that feels illegal 🍆
[10:24 am]
Moose -- Heinermann
Heinermann shouted: new era of SC and it's just some shooter they're gonna cancel before 2030
StarCraft 2: Ghost 2, The Reghostening
[03:38 am]
Symmetry -- :wob:
[03:13 am]
Zoan -- :wob:
[03:01 am]
RIVE -- 💯
[02:40 am]
Heinermann -- new era of SC and it's just some shooter they're gonna cancel before 2030
[2026-9-12. : 2:39 pm]
Oh_Man -- who's ready for blizzcon? a new era of SC may well be beginning
[2026-9-12. : 2:39 pm]
Oh_Man -- https://youtu.be/knbSSHsoSq0
Please log in to shout.


Members Online: Symmetry, City