Staredit Network > Forums > Forum Index
Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 349
Posts: 7199
Mar 9 2025, 4:50 pm
In: SEN Server Migrati...
By: Ultraviolet
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 788
Posts: 17599
Feb 7 2024, 1:45 pm
In: Command Center + C...
By: Ultraviolet
General StarCraft
Talk about StarCraft and battle.net in general.
Topics: 691
Posts: 8591
Today, 5:01 pm
In: Do you need a test...
By: C(a)HeK
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 471
Posts: 9938
Mar 7 2025, 11:34 am
In: Random Badlands St...
By: Sie_Sayoka
SC1 Contests
Topics about contests for StarCraft: Brood War. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 68
Posts: 5879
Jul 14 2021, 3:42 am
In: Staredit Network B...
By: zsnakezz
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 4022
Posts: 39433
Mar 7 2025, 2:27 pm
In: [EUD] Documentatio...
By: Oh_Man
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 822
Posts: 18568
Feb 23 2025, 3:05 am
In: Impossible Flemy [...
By: Flemy
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 517
Posts: 10930
Nov 11 2024, 10:34 am
In: Doodan: Remastered
By: NudeRaider
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 712
Posts: 11509
Mar 10 2025, 12:10 am
In: Generating maps on...
By: Ultraviolet
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 191
Posts: 5124
Mar 6 2025, 7:57 pm
In: Chkdraft Project
By: jjf28
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 782
Posts: 6806
Nov 26 2024, 4:05 pm
In: ORAI GRP(2)
By: bin226587
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 130
Posts: 3081
Dec 24 2024, 6:44 pm
In: The UED AI Project
By: IlyaSnopchenko
Modding Discussion
General discussion of anything related to mod making.
Topics: 230
Posts: 4329
Nov 27 2024, 11:26 pm
In: Samase
By: FrenchVine
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 199
Posts: 2384
Feb 6 2022, 11:08 am
In: (2)Switchblade
By: fusiongtxo0
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 82
Posts: 1117
Mar 31 2023, 2:37 am
In: Maps Smaller Than ...
By: l)ark_ssj9kevin
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 425
Posts: 7738
Dec 13 2023, 8:51 am
In: Wider view for cam...
By: Nekron
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 829
Posts: 5079
Nov 4 2018, 5:50 am
In: New to Galaxy Edit...
By: Keli
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 221
Posts: 4833
Feb 5 2023, 12:02 am
In: Jungle Strike (Des...
By: Ultraviolet
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 105
Posts: 1194
Feb 26 2018, 5:52 pm
In: Meta right now?
By: dumbducky
Null
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2289
Posts: 113287
Dec 21 2024, 1:13 am
In: The most logical a...
By: Ultraviolet
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 165
Posts: 4600
Oct 14 2023, 8:11 pm
In: Donald Trump is Pr...
By: da real donwano
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 253
Posts: 12885
Nov 15 2024, 3:31 pm
In: Free Will
By: Vrael
Technology & Computers
Anything and everything geek.
Topics: 1328
Posts: 18390
Mar 10 2025, 4:18 pm
In: New PC build
By: NudeRaider
Games
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 744
Posts: 21552
Oct 22 2024, 4:12 pm
In: SEN Steam IDs
By: fithplanet
Media, Art, and Literature

Topics: 672
Posts: 10814
Jul 31 2024, 3:55 pm
In: Your Music
By: MetalGear
Introductions
For new members to introduce themselves to the SEN community.
Topics: 166
Posts: 2009
Jan 8 2025, 8:21 am
In: hi everyone
By: AnthonyRichards
[08:58 pm]
Ultraviolet -- kinda wild that SC:R is approaching a decade old at this point
[2025-3-12. : 6:26 pm]
NudeRaider -- doesn't change much of my argument. That's still 15 years ago. And they went the "lazy" route and used the sc2 engine for, which obviously is more limited (but way quicker) than rendering everything from scratch.
[2025-3-12. : 6:23 pm]
Ultraviolet -- I haven't even paid enough attention to remastered cinematics to even compare to what that guy did
[2025-3-12. : 6:06 pm]
Ultraviolet -- think he was comparing what that guy did to SC:R's cinematics more than SC2's cinematics
[2025-3-12. : 6:00 pm]
NudeRaider -- That said, I like the gritty look of his more than what they did with the sc2 cinematics where everything is just glowy and polished. This is just more fitting of a war scenario and captures the desperation of the Protoss better..
[2025-3-12. : 5:58 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
they weren't really remade, just rerecorded in hd or something. It's now over 25 years after they were made, tools and techniques have improved a lot and are much more accessible.
[2025-3-11. : 5:38 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
prob because one person who gives a shit can do more than many who don't
[2025-3-11. : 3:42 pm]
UndeadStar -- oh it's just because it's not www, my bad
[2025-3-11. : 3:38 pm]
UndeadStar -- good to see the site is back, though it now requires more javascript
[2025-3-11. : 2:09 pm]
Oh_Man -- how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
Please log in to shout.


Members Online: Sie_Sayoka, Ultraviolet