Staredit Network > Forums > Portal News
Portal News
Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Moderators: Administrators, Global Moderators , Ahli
Pages: 1 2 312 >

Topic Replies Views Starter / Time Last Post

Happy Thanksgiving 2025 from SEN!
 I'm done writing, now I'm dining like I'm born to be
0 1199 Nov 27 2025, 7:24 pm
Roy
Nov 27 2025, 7:24 pm
Roy

SEN Updates 2025-08
 
9 7481 Aug 8 2025, 1:59 am
Moose
Oct 15 2025, 11:35 am
IlyaSnopchenko

HTTPS Support Enabled
 
12 8554 Jun 14 2025, 1:01 pm
Moose
Sep 16 2025, 1:35 pm
T-warp

SEN Updates 2025-04-26
 
12 9452 Apr 27 2025, 2:05 am
Moose
Jun 14 2025, 4:20 pm
Moose

SEN Server Migration
 There are problems, I might fix them
13 8354 Mar 5 2025, 2:26 am
Moose
Apr 14 2025, 5:57 pm
NudeRaider

Community Warning: Map Theft
 
26 25293 Apr 22 2023, 6:17 pm
Excalibur
Jan 26 2025, 6:02 pm
Ultraviolet

Happy Thanksgiving 2024 from SEN!
 I'm sorry, but as SEN Staff model, I don't have personal
0 5890 Nov 28 2024, 11:20 am
Roy
Nov 28 2024, 11:20 am
Roy

Happy Thanksgiving 2023 from SEN!
 
0 8646 Nov 23 2023, 7:21 pm
Roy
Nov 23 2023, 7:21 pm
Roy

Happy Thanksgiving 2022 from SEN!
 
0 6186 Nov 24 2022, 1:15 pm
Roy
Nov 24 2022, 1:15 pm
Roy

Maporino! 2022
 A Celebration of Mapmaking
6 11625 Feb 3 2022, 1:02 am
NudeRaider
Mar 11 2022, 8:32 pm
DonaMoreau

Happy Thanksgiving 2021 from SEN!
 
0 6749 Nov 25 2021, 11:47 pm
Roy
Nov 25 2021, 11:47 pm
Roy

Maporino! 2021 - A Celebration of Mapmaking
 
9 14690 Feb 26 2021, 11:27 pm
Nekron
Jul 24 2021, 12:22 am
Ultraviolet

Happy Thanksgiving 2020 from SEN!
 
0 8547 Nov 26 2020, 7:58 pm
Roy
Nov 26 2020, 7:58 pm
Roy

Happy Thanksgiving 2019 from SEN!
 
0 10683 Nov 28 2019, 10:19 pm
Roy
Nov 28 2019, 10:19 pm
Roy

StarCraft Developer Update: Latency, Matchmaking, and EUDs
 
21 23988 Oct 16 2017, 4:05 am
Roy
Nov 5 2019, 10:49 pm
GGmano

An Interview with Starcraft's Lead AI Programmer, Bob Fitch
 
5 16915 May 4 2019, 12:13 am
Nekron
Jul 25 2019, 12:51 pm
IlyaSnopchenko

StarCraft Developer Update: PTR, Matchmaking, and eSports
 Looks like there's no mapmaking-specific news in this one
1 11303 Apr 4 2019, 11:49 pm
Roy
Apr 5 2019, 2:16 am
Oh_Man

Happy Thanksgiving 2018 from SEN!
 Turkey Dayylmao
0 8538 Nov 22 2018, 8:15 pm
Roy
Nov 22 2018, 8:15 pm
Roy

StarCraft Developer Update: Latency, Matchmaking, and Ramps
 Too tempted to reuse the old title
2 13914 Jun 15 2018, 11:02 pm
Roy
Jun 16 2018, 10:14 pm
RIVE

Merry Christmas 2017!
 Written entirely from my phone this time
0 9778 Dec 25 2017, 8:10 pm
Roy
Dec 25 2017, 8:10 pm
Roy

Happy Thanksgiving 2017 from SEN!
 The gravy thickens...
0 9457 Nov 23 2017, 4:28 pm
Roy
Nov 23 2017, 4:28 pm
Roy

New Release - ScmDraft 2 Version 0.9.0
 By Suicidal Insanity
0 11112 Aug 17 2017, 8:26 pm
Roy
Aug 17 2017, 8:26 pm
Roy

New Release - The Architect RPG
 By Oh_Man
0 8715 Aug 7 2017, 9:27 pm
Roy
Aug 7 2017, 9:27 pm
Roy

StarCraft: Remastered
 
203 106893 Mar 17 2017, 2:50 am
ClansAreForGays
Jun 30 2017, 4:53 pm
CecilSunkure

New Release - StarCraft: Inconsummate
 
0 9114 Jun 11 2017, 10:18 pm
Roy
Jun 11 2017, 10:18 pm
Roy

StarCraft Patch 1.17.0 Pre-release Discovered
 It's only a matter of time...
39 36773 Jul 26 2016, 2:39 pm
Roy
Jan 23 2017, 4:19 pm
Rawflesh0615

Merry Christmas 2016!
 And a happy Jan 1
0 8186 Dec 25 2016, 3:10 pm
Roy
Dec 25 2016, 3:10 pm
Roy

Happy Thanksgiving 2016 from SEN!
 Turkey's in the Air
0 8104 Nov 24 2016, 7:25 pm
Roy
Nov 24 2016, 7:25 pm
Roy

StarCraft II - Legacy of the Void Release Date Announced
 Cinematic Introduction Released
21 23436 Sep 16 2015, 1:21 pm
Roy
Oct 28 2016, 4:24 pm
Dem0n

Job Position for Restoring Older Blizzard Titles Posted
 Brood War getting HD Remake by Blizzard?
32 28721 Nov 5 2015, 10:17 am
Oh_Man
Aug 9 2016, 3:52 am
Generalpie

Pages: 1 2 312 >

Members in this forum: None.

[02:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
Please log in to shout.


Members Online: pointlessapex30