Staredit Network > Forums > SC1 Mapping Tools
SC1 Mapping Tools
SC1 Mapping Tools
Discussion and assistance with map making tools.
Moderators: Administrators, Global Moderators , jjf28
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Pinned Topics

scmdraft - 0.9.0 info + nightly download (Post small feature req
 
1185 322090 Apr 9 2017, 9:27 am
Suicidal Insanity
Sep 9 2023, 9:42 pm
Zoan

Recommended Tools
 
16 36648 Mar 1 2010, 3:47 am
NudeRaider
Jan 5 2012, 8:39 pm
O)FaRTy1billion[MM]
Forum Topics

Chkdraft Project
 SCMDraft 3?
297 112259 Oct 9 2012, 12:42 am
jjf28
Mar 6 2025, 7:57 pm
jjf28

RichChk - Edit StarCraft maps directly in Python
 Python library that edits and reads maps
2 1219 Oct 22 2024, 10:58 pm
sethmachine
Dec 18 2024, 9:44 am
kotlowska

TriGen
 A Trigger Generator for Python
10 7669 Apr 11 2017, 9:24 pm
Zoan
Sep 13 2024, 4:38 pm
Zoan

EUDGen2
 EUDGen Version 2.0.3
90 52985 Feb 10 2013, 5:22 am
Roy
Jul 10 2024, 11:21 am
alexarossi

[EUD] Quesiton about Dark Archon attack
 
1 939 Mar 2 2024, 12:34 am
RaNer
Mar 3 2024, 3:48 am
Ultraviolet

ScmDraft2 cartoon graphics
 SC:R carbot mod/animations
1 722 Feb 10 2024, 2:14 am
AleXoundOS
Feb 10 2024, 5:21 pm
Oh_Man

Maze Maker
 Simple utility to generate random mazes for StarCraft
2 1390 Nov 11 2023, 4:56 am
HappyMuta
Nov 11 2023, 2:39 pm
Ultraviolet

[Request] Autocast continuous restoration spell at location
 How to... Autocast restoration for allies at location
7 1906 Jul 24 2023, 11:34 pm
bennyligan
Aug 27 2023, 1:28 am
GGmano

Command line tool for displaying map settings as JSON
 
3 3425 Mar 10 2022, 5:35 pm
NiceNowIHaveAName
Nov 24 2022, 9:15 am
NiceNowIHaveAName

EUD Editor 3 fully translated to English
 
18 9565 Dec 20 2020, 2:41 pm
Milestone
Oct 9 2022, 5:00 am
Arta(M)

euddraft 0.9.7.2
 for StarCraft: Remastered
4 5187 Sep 20 2019, 7:35 am
Arta(M)
Oct 9 2022, 4:53 am
Arta(M)

SCMDraft error
 Can not open my own map
3 1620 Aug 24 2022, 11:55 am
KingJohnVIII
Aug 26 2022, 1:19 pm
Ultraviolet

MapSketch
 
79 60894 Mar 17 2010, 9:50 pm
O)FaRTy1billion[MM]
Apr 12 2022, 8:38 pm
O)FaRTy1billion[MM]

Tool or mod for bypassing the 1700 unit limit for 1.16.1?
 
13 3675 Mar 13 2022, 7:18 pm
NiceNowIHaveAName
Mar 21 2022, 10:26 am
NiceNowIHaveAName

Unit specifics
 on excel!
24 8208 Feb 10 2010, 10:06 am
fat_flying_pigs
Mar 14 2022, 2:08 pm
NiceNowIHaveAName

Unit Viewer
 A tool for analyzing units in-game.
9 8548 Aug 29 2015, 5:02 am
jjf28
Mar 9 2022, 11:10 am
NiceNowIHaveAName

Starcraft 64 Archive Extractor
 
10 6519 Mar 8 2021, 8:15 am
Heinermann
Jan 28 2022, 12:17 am
X405

Tool to generate triggers to create a random unit
 
0 1625 Jan 25 2022, 10:47 pm
Prankenstein
Jan 25 2022, 10:47 pm
Prankenstein

Lock a map
 tools to lock maps
9 3041 Nov 17 2021, 9:16 am
GGmano
Dec 16 2021, 3:20 pm
T-warp

SCA - Starcraft Archive
 Exciting new mapping tech from Korea
12 10696 Jul 27 2020, 1:37 am
Oh_Man
Nov 9 2021, 2:17 pm
Oh_Man

EUD Editor 2 English translation
 
4 1990 Nov 6 2021, 9:17 pm
Milestone
Nov 9 2021, 10:54 am
Oh_Man

QR code/minimap drawing tool
 
0 2215 Sep 5 2021, 4:48 pm
LDConval
Sep 5 2021, 4:48 pm
LDConval

EUD Editor 3 - Trigger Editor Translation Expanded
 
1 2202 Sep 1 2021, 10:04 pm
DeadlyBytes
Sep 2 2021, 2:26 am
Oh_Man

Ideas for merging units
 I need help with 2 units to 1 unit
1 2055 Jul 22 2021, 3:00 pm
Scrapper
Jul 23 2021, 2:01 am
Ultraviolet

Trying to make a map using SCMDraft 2
 Solved
1 1883 Jul 16 2021, 8:06 pm
Scrapper
Jul 17 2021, 1:26 am
Butch

EUD Action Enabler !
 Another episode of Farty bored with a C compiler!
116 77945 Apr 7 2010, 9:08 pm
O)FaRTy1billion[MM]
Jul 16 2021, 4:13 pm
O)FaRTy1billion[MM]

EUD trigger generator web page
 
1 3113 Jul 3 2021, 5:28 am
LDConval
Jul 7 2021, 4:19 am
Butch

[EUD/EPD] Amazing new Trigger Editor [Stable]
 So, I made a thing you will like
95 46093 Dec 31 2017, 9:09 pm
T-warp
Apr 23 2021, 2:17 pm
BumpelSnake

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[02:42 am]
Oh_Man -- what units would u want to see in a second SC1 expansion? Green Archon? Terran Viking? Baneling?
[02:41 am]
Oh_Man -- Blizzard should go the WoW classic route - give us a second expansion for Starcraft 1!
[04:54 pm]
l)ark_ssj9kevin -- I ended up buying it :(
[03:09 pm]
dumbducky -- Kinda wild I never played it.
[2025-3-13. : 8:58 pm]
Ultraviolet -- kinda wild that SC:R is approaching a decade old at this point
[2025-3-12. : 6:26 pm]
NudeRaider -- doesn't change much of my argument. That's still 15 years ago. And they went the "lazy" route and used the sc2 engine for, which obviously is more limited (but way quicker) than rendering everything from scratch.
[2025-3-12. : 6:23 pm]
Ultraviolet -- I haven't even paid enough attention to remastered cinematics to even compare to what that guy did
[2025-3-12. : 6:06 pm]
Ultraviolet -- think he was comparing what that guy did to SC:R's cinematics more than SC2's cinematics
[2025-3-12. : 6:00 pm]
NudeRaider -- That said, I like the gritty look of his more than what they did with the sc2 cinematics where everything is just glowy and polished. This is just more fitting of a war scenario and captures the desperation of the Protoss better..
[2025-3-12. : 5:58 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
they weren't really remade, just rerecorded in hd or something. It's now over 25 years after they were made, tools and techniques have improved a lot and are much more accessible.
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