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SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , rockz, jjf28
Pages: 1 2 324 >

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Pinned Topics

EUD/Address Database
 
71 103554 Apr 12 2008, 6:04 pm
O)FaRTy1billion[MM]
Sep 17 2023, 3:12 am
Corbo

[EUD] A Mapmaker's Guide for Creating EUDs
 The thread for all your EUD needs
66 124017 Aug 14 2011, 8:00 pm
Roy
Apr 26 2020, 10:21 pm
proeras

Bring/Command Updating Discussion
 So we stop spamming the Ladder :P
27 45689 Apr 30 2008, 11:45 pm
Falkoner
Feb 16 2018, 8:23 pm
Lanthanide

Useful EUD Reference
 
40 65877 Apr 2 2010, 9:09 pm
Cinolt
Aug 7 2012, 11:50 pm
jjf28

Professionalism and Aesthetics
 A guide to making your map look professional
8 28880 Aug 6 2009, 7:28 pm
lil-Inferno
Dec 22 2011, 6:43 am
Tempz

How to Make your Game Popular
 A Guideline...
18 30731 Mar 10 2010, 7:19 am
UnholyUrine
Dec 22 2011, 3:44 am
Lanthanide
Forum Topics

Redesigning Volcano Escape
 Gameplay design ideas
4 1627 Jan 18 2025, 12:08 pm
FlameViper
Apr 24 2025, 3:36 pm
Ultraviolet

Generating maps on the fly for replyability / dynamic behavior
 Create variations of your game automatically to keep it fresh
1 702 Mar 8 2025, 7:19 pm
sethmachine
Mar 10 2025, 12:10 am
Ultraviolet

How NOT to make a StarCraft Map
 A beginner's guide on what not to do in your UMS map
8 3810 Oct 7 2022, 6:17 am
razorback9423
Feb 16 2025, 11:04 pm
sethmachine

History of the Creators of Tarpit Defence
 One of the worst map thefts in history
4 1823 Sep 25 2024, 2:59 am
l)ark_ssj9kevin
Nov 20 2024, 2:11 am
ClansAreForGays

Elements of RPG
 Game design
3 1648 Jul 29 2024, 8:12 pm
MetalGear
Aug 21 2024, 8:41 pm
Ultraviolet

Discussion about secondary objectives & allied AIs in custom cam
 
5 1651 May 27 2024, 5:42 pm
Kyradax
May 29 2024, 5:21 pm
Ultraviolet

Spitballing ideas for a custom 1 player map for my wife.
 I've been out of the loop for over a decade
10 3084 Dec 1 2023, 2:04 am
Dungeon-Master
Jan 13 2024, 8:04 pm
Ultraviolet

WWII Fate of the West Guide
 Guide for WWII Fate of the West
5 2725 Sep 16 2023, 7:57 pm
overmind25
Oct 17 2023, 3:48 pm
Excalibur

What happens if a player is set to unally itself?
 The video explains it all
11 4037 Dec 4 2022, 9:03 am
IlyaSnopchenko
Dec 11 2022, 7:38 pm
NiceNowIHaveAName

Achieving functional 9-12 CPU Players through EUD?
 
4 2486 Nov 13 2022, 2:28 pm
Brusilov
Nov 19 2022, 1:35 am
Brusilov

Clash Royale UMS Map
 
1 3186 Feb 10 2022, 8:44 pm
Prankenstein
Mar 29 2022, 3:02 pm
Arta(M)

Starcraft 1: Wings of Liberty
 A "casual" (not hardcore) basic remake of SC2's WOL
6 3594 Feb 26 2022, 7:21 am
TheHappy115
Feb 26 2022, 9:18 pm
TheHappy115

Leaderboard Deaths
 test
4 4173 Mar 28 2009, 1:53 am
Ar3sgice
Feb 1 2022, 6:34 pm
GGmano

Integrating SCA to work with your map
 
10 5055 Sep 7 2020, 3:46 am
lifebot
Dec 4 2021, 4:42 pm
Oh_Man

Are large map sizes downloadable quickly now?
 Been a loooong time!
5 2787 Nov 21 2021, 1:55 am
MeNtAlPaTiEnT
Nov 21 2021, 2:03 pm
Zincoshine

2020 is the BEST time to make maps. All mappers REJOICE!
 Re-realize the reasons behind your obsession. A MUST READ!!
19 11796 Sep 7 2020, 10:41 pm
lifebot
Feb 11 2021, 4:55 am
Ultraviolet

The Hyper Trigger
 
19 17524 May 21 2014, 10:19 am
Sacrieur
Dec 30 2020, 1:27 pm
Wormer

Replayability
 Why, what, how?
4 3776 Oct 10 2020, 8:20 pm
Milestone
Oct 15 2020, 5:47 am
DaMnUFo0

#xspeeds
 How fast is fast?
0 3744 Oct 7 2020, 1:44 am
sraw531
Oct 7 2020, 1:44 am
sraw531

Concept: dodge mechanic via triggers
 
8 4670 Aug 14 2020, 7:41 pm
FullMetalSnorlax
Sep 28 2020, 3:50 am
Flemy

WarCraft 3 in StarCraft 1
 
4 3774 Sep 25 2020, 8:02 am
C(a)HeK
Sep 25 2020, 1:59 pm
IlyaSnopchenko

[EUD] Multiplayer Key Press Detection
 Credit to MinuteMan for writing the guide
5 7822 Feb 3 2019, 10:05 pm
Roy
Sep 12 2020, 6:49 am
Oh_Man

Advanced EUD - Regen rate?
 
7 5580 Feb 5 2019, 10:53 pm
MTiger156
Aug 5 2020, 7:50 pm
SPyro_Malin

Desert Strike improvements
 What you want to improve in original Desert Strike
49 21408 Sep 21 2009, 10:52 pm
theleo_ua
Jul 15 2020, 11:29 pm
GGmano

Pages: 1 2 324 >

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[04:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[03:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[10:02 pm]
Moose -- dark web game o_o
[07:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[07:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[2025-6-20. : 11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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