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SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 2 3 4 524 >

Topic Replies Views Starter / Time Last Post

GREY text completely broken as of latest patch
 Blizzard has done it again.
0 4101 Oct 19 2017, 3:40 pm
Oh_Man
Oct 19 2017, 3:40 pm
Oh_Man

Hallucinated Powerups
 
4 8879 Jun 25 2017, 1:21 am
Sie_Sayoka
Oct 6 2017, 7:44 am
Heinermann

Instant Mineral/Gas Changes
 
0 4122 Oct 2 2017, 9:03 am
Heinermann
Oct 2 2017, 9:03 am
Heinermann

Unit Death Position Detection System
 DPD for short, I guess
30 18686 Mar 8 2009, 5:19 pm
JaFF
Sep 30 2017, 6:20 am
Heinermann

How do blends look in remastered?
 
1 3799 Sep 6 2017, 6:11 am
readabook
Sep 7 2017, 3:49 am
Heinermann

EUD - broken with above 1.16.1?
 
7 6964 Aug 16 2017, 12:13 pm
BumpelSnake
Aug 27 2017, 2:54 pm
Wormer

HP Detection Without VHP or EUDs
 This time, with a test map!
20 14009 Apr 6 2009, 11:15 am
JaFF
Aug 26 2017, 7:36 pm
Wormer

New/Old Shit Megathread
 
21 18561 Apr 23 2017, 12:03 am
Heinermann
Aug 4 2017, 7:03 pm
Matt.-

What makes a good boss?
 think "dungeon" not "office"
7 6619 May 3 2017, 8:43 pm
Voyager7456
May 28 2017, 2:07 pm
Oh_Man

Could we create a new EUD enabler in 1.18?
 as below
6 6392 May 13 2017, 2:01 pm
Alan Guo
May 14 2017, 1:45 pm
Alan Guo

A more efficient method of selecting game mode.
 
7 6141 Apr 14 2017, 11:11 pm
readabook
Apr 29 2017, 9:08 am
Heinermann

Using saved game files (.snx / .mlx) to create modified units.
 
6 9409 Apr 14 2017, 11:09 pm
ihjel
Apr 21 2017, 11:43 am
ViperSRT3g

Arbiter causing lag
 
6 6197 Apr 4 2017, 12:21 am
MetalGear
Apr 13 2017, 10:01 am
Wormer

Temple Siege Arena
 Theorycrafting, Talents, and Much More!
4 4477 Apr 7 2017, 8:31 pm
UnholyUrine
Apr 8 2017, 12:36 am
CecilSunkure

Nooks and Crannies
 The famous error
48 27630 Sep 16 2009, 2:35 am
payne
Apr 6 2017, 10:35 am
Freakling

NEW PATCH - Observed Differences so far
 
20 11463 Mar 30 2017, 9:20 am
Oh_Man
Apr 4 2017, 11:47 am
Pr0nogo

Why does no one use for-loops for dynamic spawns?
 
16 8303 Dec 23 2016, 9:12 pm
sethmachine
Mar 11 2017, 12:50 am
jjf28

Advanced EUD Tricks
 
11 10729 Jun 10 2016, 5:08 pm
trgk
Jan 20 2017, 10:57 am
verssuss

My recent EUD tools - epScript
 scripting?
3 7527 Dec 12 2016, 12:54 am
trgk
Jan 20 2017, 8:05 am
verssuss

Stacking Units
 
0 3761 Jan 16 2017, 7:56 am
Sie_Sayoka
Jan 16 2017, 7:56 am
Sie_Sayoka

Click Detection System
 No EUD
3 5494 Aug 25 2016, 1:07 am
Sie_Sayoka
Aug 26 2016, 6:44 am
Sie_Sayoka

maybe a little ridiculious
 
7 6549 Mar 31 2009, 10:38 pm
Chubacca
Jul 12 2016, 5:11 am
LoveLess

Korean EUD Database
 
2 6292 Jun 10 2016, 7:31 am
LoveLess
Jun 10 2016, 4:19 pm
trgk

SC1 map making wishlist
 Dear Blizzard...
38 21324 Mar 30 2016, 6:17 pm
Clokr_
May 4 2016, 8:45 pm
jjf28

Faction Colors
 Races and their factions colors
7 10255 Dec 28 2015, 9:57 pm
JCarrill0
Dec 28 2015, 11:33 pm
Pr0nogo

Map theme ideas
 
1 4382 Sep 7 2015, 4:44 pm
FlameViper
Sep 7 2015, 7:38 pm
Pr0nogo

Setting pauses remaining
 
0 4385 Aug 27 2015, 10:59 pm
Neiv
Aug 27 2015, 10:59 pm
Neiv

Extended Triggers & Groups
 drafting more CHK Standards
2 6441 Mar 24 2015, 5:49 pm
jjf28
Jun 23 2015, 9:10 pm
jjf28

Map concepts general
 
3 5176 May 22 2015, 9:15 pm
FlameViper
May 23 2015, 1:44 pm
Roy

Anti-Hack Triggers NEW UPDATE: MAC-FRIENDLY!
 To bring an end to cheating.
137 60271 Aug 18 2009, 5:51 pm
Tank_7
Mar 18 2015, 4:12 am
o0SkiPz0o

Pages: < 1 2 3 4 524 >

Members in this forum: None.

[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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