Staredit Network > Forums > SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 2 3 424 >

Topic Replies Views Starter / Time Last Post

Concept: dodge mechanic via triggers
 
8 7386 Aug 14 2020, 7:41 pm
FullMetalSnorlax
Sep 28 2020, 3:50 am
Flemy

WarCraft 3 in StarCraft 1
 
4 5854 Sep 25 2020, 8:02 am
C(a)HeK
Sep 25 2020, 1:59 pm
IlyaSnopchenko

[EUD] Multiplayer Key Press Detection
 Credit to MinuteMan for writing the guide
5 10961 Feb 3 2019, 10:05 pm
Roy
Sep 12 2020, 6:49 am
Oh_Man

Advanced EUD - Regen rate?
 
7 8081 Feb 5 2019, 10:53 pm
MTiger156
Aug 5 2020, 7:50 pm
SPyro_Malin

Desert Strike improvements
 What you want to improve in original Desert Strike
49 27988 Sep 21 2009, 10:52 pm
theleo_ua
Jul 15 2020, 11:29 pm
GGmano

EUD ammo system
 Exploring the wonderful bit-mask feature in SCMDraft2
2 5642 Jun 14 2020, 3:26 pm
goobie
Jun 19 2020, 7:09 am
goobie

[EUD] Using inverse system time to play BGM continuously regardl
  inverse system time
7 7549 Feb 10 2018, 7:28 am
trgk
Jun 9 2020, 3:00 am
trgk

Selection Detection(EUD)
 
22 21621 Jun 23 2009, 1:14 am
Morphling
Oct 22 2019, 2:38 pm
Zoan

EUD Workshop [Tutorials + Demos]
 Learn how to perform basic and advanced EUD tasks
12 14478 Feb 27 2019, 8:06 am
MinuteMan
Aug 30 2019, 4:55 pm
T-warp

[EUD] Virtual Triggers
 Unlocking Trigger Programming Concepts
18 15268 Jan 28 2018, 7:26 pm
jjf28
Aug 29 2019, 9:00 am
T-warp

Redraw black fog of war in scenario
 
20 11982 Aug 6 2019, 8:47 pm
Fruitdispenser
Aug 27 2019, 9:07 pm
Fruitdispenser

StarCraft Mathematics
 Complex Operations with Simple Tools
15 10834 Aug 18 2019, 1:15 am
jjf28
Aug 22 2019, 9:00 pm
T-warp

Using EUD for custom AI
 Is it possible to jump into a custom AI script using EUD?
13 15449 Dec 14 2017, 4:59 pm
jncraton
Aug 20 2019, 4:22 pm
psyhotechnica

Standard Extended Strings
 drafting CHK standards
21 18924 Sep 13 2013, 6:52 pm
jjf28
Jul 12 2019, 1:48 am
jjf28

Mind control
 
2 4124 Jul 4 2019, 1:33 pm
C(a)HeK
Jul 4 2019, 4:33 pm
C(a)HeK

Theory I think: 4 mission 4 episode and bonus
 
2 4083 May 11 2019, 2:39 pm
C(a)HeK
May 11 2019, 3:32 pm
C(a)HeK

6 episode, 7 mission
 Interesting think
3 4943 May 9 2019, 9:48 am
C(a)HeK
May 9 2019, 11:06 pm
Pr0nogo

Using custom portraits in multiplayer without EUDs?
 
2 5506 Mar 18 2019, 6:38 am
Kolokol
Apr 13 2019, 8:04 pm
O)FaRTy1billion[MM]

Facts about the SCR EUD emulator
 Some internal facts about the emulator fromt the dev
33 23336 Dec 20 2017, 10:45 pm
0xeb
Apr 12 2019, 9:57 pm
jjf28

Ctext Tutorial (unlimited strings and more!)
 Say goodbye to the string limit
5 7597 Jan 31 2019, 4:37 pm
Oh_Man
Feb 27 2019, 5:37 pm
MinuteMan

my new proyect, a map ums
 
0 3822 Jan 12 2019, 12:09 am
123dominico
Jan 12 2019, 12:09 am
123dominico

Relative Distance Detection
 This map computes the relative x and y distance between two unit
4 5213 Jan 3 2019, 3:52 am
goobie
Jan 3 2019, 1:23 pm
jjf28

Applications of SCDB
 
1 4900 Nov 25 2018, 3:48 am
MTiger156
Nov 26 2018, 4:18 am
lifebot

How to disable in-game pause
 Get rid of pause trolls
3 5400 Oct 29 2018, 6:01 pm
lifebot
Nov 22 2018, 5:01 am
Ultraviolet

What unit can I disable in game that will crash the map?
 
3 4936 Aug 5 2018, 6:33 am
sethmachine
Aug 8 2018, 10:53 am
lucifirius

List of things to be mindful about when making a UMS map
 If you want your map to be popular on Battle.net
0 4007 May 21 2018, 6:09 am
lifebot
May 21 2018, 6:09 am
lifebot

freeze protection
 
14 11637 Feb 28 2018, 6:02 pm
trgk
May 11 2018, 12:46 pm
trgk

Real-time Difficulty Scaling for Defense Maps
 Adjusting Enemy Waves Health by Player Count
2 4763 Mar 28 2018, 6:20 pm
lifebot
Mar 29 2018, 2:33 am
lifebot

Creating a complete chess map with euddraft
 Simple...? Example
17 10428 Jan 3 2018, 3:07 am
trgk
Feb 28 2018, 5:59 pm
trgk

Vote for my next map (2 concepts pending)
 
4 5364 Feb 17 2018, 5:37 am
MTiger156
Feb 20 2018, 9:09 pm
lifebot

Pages: < 1 2 3 424 >

Members in this forum: None.

[12:03 pm]
NudeRaider -- define "completely fucked" - could also be a good thing :teach:
[04:23 am]
NimoStar -- yes, all animations for protoss and zerg should be there, unless I missed any
[12:43 am]
Moose -- Dem0n
Dem0n shouted: Moose, you ever go to sleep knowing that you're completely fucked for the next day? I do it every night.
tbh
[04:20 pm]
Oh_Man -- did you give all animations for researching/recruiting buildings for protoss and zerg?
[01:52 pm]
NimoStar -- prerelease of improves 1.16.1
[01:51 pm]
NimoStar -- www.moddb.com/mods/ultimate-starcraft-age-of-darkness/downloads/ultimate-starcraft-age-of-darkness-secret-beta-release
[2026-8-13. : 3:03 am]
Symmetry -- Roy the way the screen moves hurts my eyes but otherwise it plays remarkably well
[2026-8-12. : 5:23 pm]
Roy -- Moose
Moose shouted: Just made? I thought we had that years ago
"We have Super Mario at home."
[2026-8-11. : 4:44 am]
Zycorax -- :wob:
[2026-8-11. : 2:30 am]
Symmetry -- :wob:
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Members Online: NudeRaider, Roy