Here is the data that I found:
Code
Minerals Game Timer Score Screen Timer Stopwatch Timer SS Constant % Speed / Notes
480 40 175 160 15 25% Speed: Slowest
2160 180 787.5 720 67.5 23% (Not actual data, just x4.5 of slowest)
2160 180 304 289 15 62% Speed: Normal
2160 180 256 243 13 74% Speed: Fast
2160 180 195 181 14 98% Speed: Fastest
2160 180 195 182 13 98% Speed: Fastest x6
41428 3544 3494 3544 -50 102% Speed: Fastest, wasn't present at end. (Setting a 1 hour timer and it ending at just under 59 minutes is a bit annoying)
1 3 14 4 10 150%
80 92 ?? 100% x0
2160 180 169 156 13 115% Speed: Fastest x1.1
2160 180 169 157 12 115% Speed: Fastest x1.3
2160 180 169 157 12 115% Speed: Fastest x1.4
2160 180 169 156 13 115% Speed: Fastest x1.9
2160 180 139 128 11 142% Speed: Fastest x2
2160 180 139 125 14 142% Speed: Normal x2
2160 180 144 131 13 136% Speed: Fastest x2.99 with +1 as obs ("obs" or obs, I don't remember)
2160 180 139 128 11 142% Speed: Fastest x2.99 with +0
2160 180 104 93 11 196% Speed: Fastest x3
2160 180 103 92 11 198% Speed: Fastest x3.9
2160 180 64 54 10 346% Speed: Fastest x4
2160 180 16 6 10 4500% Speed: Fastest x5
480 40 175 160 15 25% Speed: Slowest
2160 180 787.5 720 67.5 23% (Not actual data, just x4.5 of slowest)
2160 180 304 289 15 62% Speed: Normal
2160 180 256 243 13 74% Speed: Fast
2160 180 195 181 14 98% Speed: Fastest
2160 180 195 182 13 98% Speed: Fastest x6
41428 3544 3494 3544 -50 102% Speed: Fastest, wasn't present at end. (Setting a 1 hour timer and it ending at just under 59 minutes is a bit annoying)
1 3 14 4 10 150%
80 92 ?? 100% x0
2160 180 169 156 13 115% Speed: Fastest x1.1
2160 180 169 157 12 115% Speed: Fastest x1.3
2160 180 169 157 12 115% Speed: Fastest x1.4
2160 180 169 156 13 115% Speed: Fastest x1.9
2160 180 139 128 11 142% Speed: Fastest x2
2160 180 139 125 14 142% Speed: Normal x2
2160 180 144 131 13 136% Speed: Fastest x2.99 with +1 as obs ("obs" or obs, I don't remember)
2160 180 139 128 11 142% Speed: Fastest x2.99 with +0
2160 180 104 93 11 196% Speed: Fastest x3
2160 180 103 92 11 198% Speed: Fastest x3.9
2160 180 64 54 10 346% Speed: Fastest x4
2160 180 16 6 10 4500% Speed: Fastest x5
The biggest takeaway is that decimals don't matter, X1-X5 *suppress* the listed game speed, X1=115%, x2=142%, of fastest speed. Anything x3 or above *cant* be played with multiple humans. The speed of x5 suggests that theres some sort of subtraction going on (potentially a frameskip?), and that additional players throws off the data by adding additional score screen and stopwatch time.
The obvious "trolling" tactic would be to set a game to slowest and do #x6. You could assure people that it would be fast, but x6 actually does nothing (as does x0)
If anyone wants to make this into a more purdy post, and/or into a Wiki Article, be my guest.
Attached: the open office spreadsheet that I used to paste this data.
Edit: Attached the map used. Despite it being quite simple to make.
Attachments:
Post has been edited 1 time(s), last time on Oct 7 2020, 5:36 am by sraw531.
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