Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 123 124 125 126 127134 >

Topic Replies Views Starter / Time Last Post

Banning
 +---
14 4700 Dec 13 2007, 2:37 am
TartarusMkII
Dec 15 2007, 4:49 am
Falkoner

Certain Units
 How can i make it build
5 3516 Dec 14 2007, 10:55 pm
NubMapper
Dec 15 2007, 12:54 am
Falkoner

Simple spawning system not working
 
17 7631 Dec 13 2007, 4:12 am
Impeached
Dec 15 2007, 12:42 am
Roy

unit error
 
2 2871 Dec 15 2007, 12:06 am
suicidebus
Dec 15 2007, 12:39 am
Roy

Stattionary Lords
 Make lords not drift
4 2893 Dec 14 2007, 10:45 pm
NubMapper
Dec 14 2007, 11:09 pm
NudeRaider

Disruption Field Help
 HELP ME
5 3776 Dec 11 2007, 11:37 pm
NubMapper
Dec 14 2007, 10:41 pm
NubMapper

Broken Hyper Triggers?
 Got me.
2 3143 Dec 14 2007, 8:03 pm
Vrael
Dec 14 2007, 10:02 pm
Vrael

Cutting down music.
 Whats the best program?
10 5479 Dec 13 2007, 2:48 am
Cayden
Dec 14 2007, 5:56 pm
TartarusMkII

Spawning "costs"
 +---
8 4102 Dec 13 2007, 3:37 pm
TartarusMkII
Dec 14 2007, 5:53 pm
TartarusMkII

Protection
 +--- no not that kind
5 3273 Dec 13 2007, 9:38 pm
TartarusMkII
Dec 14 2007, 12:05 am
TartarusMkII

RUN AI Script Arbiter Recall?
 How does it work.
13 6849 Dec 12 2007, 7:34 am
Cayden
Dec 13 2007, 6:03 pm
frazz

Stacking
 +---
12 4934 Dec 11 2007, 2:13 pm
TartarusMkII
Dec 13 2007, 5:18 pm
TartarusMkII

Random Slow Ob in Bound?
 How do i fix this?
4 2844 Dec 13 2007, 12:07 am
Fawkes
Dec 13 2007, 3:55 pm
Fawkes

stack mining
 
7 4596 Dec 13 2007, 1:03 am
suicidebus
Dec 13 2007, 1:02 pm
Falkoner

alot of triggers need to cycle
 
11 5591 Dec 10 2007, 12:07 am
LoveMeleemaps
Dec 13 2007, 12:06 pm
NudeRaider

How to link triggers in campaigns..
 
11 4803 Dec 11 2007, 3:28 am
Fawkes
Dec 13 2007, 2:04 am
Riney

Cannot mix Isometric and Rectangular Terrain
 +---
14 5711 Dec 11 2007, 12:27 pm
TartarusMkII
Dec 13 2007, 12:24 am
TartarusMkII

Dropship Spawn Method
 How is it done?
3 2965 Dec 11 2007, 8:02 am
Moskau
Dec 12 2007, 12:20 am
who

ULTRA Noob Question
 Start Player Off /w DT
2 3013 Dec 11 2007, 11:44 pm
NubMapper
Dec 11 2007, 11:56 pm
NubMapper

People who are absent cant be still downloading
 +---
7 4310 Dec 10 2007, 4:11 pm
TartarusMkII
Dec 11 2007, 11:10 am
TartarusMkII

counting hallucinated units?
 
2 3625 Dec 10 2007, 10:20 pm
who
Dec 11 2007, 12:36 am
NudeRaider

Reducing Vision [Medic Flare?]
 Without Doodads!
5 3739 Dec 10 2007, 4:16 pm
Kaleidx
Dec 10 2007, 10:19 pm
Kaleidx

How to make Music shut off for only 1 player in bounds
 
28 10624 Dec 8 2007, 5:16 am
Fawkes
Dec 10 2007, 11:17 am
NudeRaider

Really fast question
 interceptor kill score
16 6926 Dec 8 2007, 2:56 am
Cloaked-Dragon
Dec 10 2007, 4:38 am
SelfPossessed

Map speed
 
4 3414 Dec 9 2007, 8:41 pm
Bianca
Dec 9 2007, 11:24 pm
Falkoner

Need help with SCMDraft (Minerals + Gas not showing up)
 Didn't know where else to post..
5 8162 Dec 7 2007, 1:36 pm
A Nigra
Dec 9 2007, 8:18 pm
Symmetry

need help on few triggers
 Thanks In Advance :)
7 4441 Dec 8 2007, 8:46 pm
LoveMeleemaps
Dec 9 2007, 2:30 pm
who

Trigger not working
 in my bound
7 3834 Dec 8 2007, 4:04 pm
Fawkes
Dec 9 2007, 6:03 am
Falkoner

Scmdraft 2 help?
 
4 5273 Dec 8 2007, 12:04 pm
Bianca
Dec 9 2007, 6:02 am
Falkoner

Spidermines
 TARANTULAS OMFG
4 5144 Dec 7 2007, 12:13 pm
Sie_Sayoka
Dec 8 2007, 5:03 am
Vrael

Pages: < 1 « 123 124 125 126 127134 >

Members in this forum: None.

[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
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