Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Random Slow Ob in Bound?
Random Slow Ob in Bound?
Dec 13 2007, 12:07 am
By: Fawkes  

Dec 13 2007, 12:07 am Fawkes Post #1



My bound has been going good, except for the last ob. For some random reason, it's incredibly slow. I even made the waits 1 millisecond, and it's still slow. I checked the triggers, the waits are fine and I can't find any waits runnign at the same time for the same player. Any ways to fix this?



None.

Dec 13 2007, 12:26 am Falkoner Post #2



Do you have hypertriggers?



None.

Dec 13 2007, 12:43 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It's almost certain you are experiencing wait blocks. If caused by hypertriggers mark all players and move them to the bottom of the list and check if it helped.
If not there's probably another wait running. To find it can be hard with many triggers.

Sometimes triggers do things you didn't expect or intend. You will have to check every trigger containing waits if the conditions are met by some event you didn't consider.




Dec 13 2007, 4:53 am blacklight28 Post #4



I've had the same problem check my topic, I think the solution is in there.

I think it's http://staredit.net/?topic=1364



None.

Dec 13 2007, 3:55 pm Fawkes Post #5



Wow, thanks raider, moving the hypers to All Players at the bottom worked. Thnx!



None.

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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


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