stack mining
Dec 13 2007, 1:03 am
By: suicidebus  

Dec 13 2007, 1:03 am suicidebus Post #1



i made a map with stacked mineral but when i tell the workers to mine they only once at a time. please help!!!



None.

Dec 13 2007, 2:37 am who Post #2



Then try stacking the again.
What editor are you using? If you're using SCMDraft, then select the unit, right click, and select "stack selected", then input a #.
If you use Starforge, then right click and select "stack".

Attach the map?



None.

Dec 13 2007, 11:01 am y10k Post #3



Make sure the minerals are owned by P12. If there is a different one, miners will not search for a new mineral patch. They all stick at the one, that you order them.



None.

Dec 13 2007, 12:12 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Mineral Patches for other than P12 only appear in the editor, not ingame.

Check the shadow ingame. If its solid black then you have stacked 5 or more and your workers will choose another patch as soon as they return from their first mining.

If there's only a normal shadow you have only 1 mineral stacked. In this case mark all patches in the editor and switch to P12.

In future place 1 patch for P12 and choose "stack selected" from the right click menu to avoid this.




Dec 13 2007, 12:23 pm y10k Post #5



Quote from NudeRaider
Mineral Patches for other than P12 only appear in the editor, not ingame.

What are you talking? ^^ Look at this pic. Left P1, right P12

Attachments:
mineral.JPG
Hits: 7 Size: 4.28kb



None.

Dec 13 2007, 12:36 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I talk of this (attachment).
Obviously there are some tricks or cases in which is does not appear.
But I already had that problem, so don't tell me the message is an editor bug.

EDIT: Lawl, I looked into it, and its so obvious: the minerals don't appear when the player which they are placed for isn't playing. ;)

Attachments:
res P1.jpg
Hits: 3 Size: 34.98kb

Post has been edited 1 time(s), last time on Dec 13 2007, 12:42 pm by NudeRaider.




Dec 13 2007, 12:44 pm y10k Post #7



I use SCMD2 and i dont do any tricks, just change the owner and it worx.



None.

Dec 13 2007, 1:02 pm Falkoner Post #8



I know that when the workers are on a lower elevation than the minerals they mine one at a time.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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