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SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 18 19 20 21 2224 >

Topic Replies Views Starter / Time Last Post

Grids?
 One, two, three, four, or more?
33 12065 Jul 3 2008, 3:39 pm
Pyro682
Aug 7 2008, 5:08 am
Pyro682

Totally Keyboard?
 
24 9331 Jul 17 2008, 7:42 pm
Pyro682
Aug 7 2008, 1:14 am
Falkoner

New rpg, help me decide plz
 two rps
12 4436 Jul 6 2008, 9:36 pm
blac_k_night
Aug 6 2008, 4:46 am
StrikerX22

Diablo Arena: PvP Duels
 IN SC!?
8 3474 Aug 4 2008, 8:02 pm
blac_k_night
Aug 5 2008, 5:15 am
InsolubleFluff

RP Trigger
 
4 3307 Aug 2 2008, 5:51 pm
Kaias
Aug 4 2008, 5:24 pm
The_z0r

Im starting an RP...
 
9 4330 Jul 31 2008, 10:22 pm
Cheathunta
Aug 2 2008, 6:00 pm
Cheathunta

UnKnown Edit Mac OSX map editor
 
44 16228 Mar 3 2008, 1:31 am
Nai
Aug 1 2008, 5:00 pm
Nai

Translating UMS maps
 
9 4221 Jul 30 2008, 12:53 pm
Clokr_
Aug 1 2008, 11:38 am
Rantent

Minigame Ideas
 
27 10845 Jul 18 2008, 8:44 pm
49281358723941702706
Jul 31 2008, 10:40 pm
49281358723941702706

(Risk) Bound
 Risk + Bound
3 3107 Jul 26 2008, 2:09 am
zB-C-yamico96
Jul 31 2008, 11:13 am
Ultraviolet

Free Aim Shooter
 Maybe use Grids?
17 6020 Jul 30 2008, 5:32 pm
Bolshevik
Jul 31 2008, 4:59 am
MillenniumArmy

Unique RPG Group Project
 Hear me out, probably the wrong area
59 16289 Jul 3 2008, 1:05 am
The Great Yam
Jul 30 2008, 9:39 pm
Vi3t-X

Sc Board
 A Board Game Of Popular Sc Stuff!?
11 4197 Jul 26 2008, 2:03 am
zB-C-yamico96
Jul 30 2008, 1:49 pm
The_z0r

Probe Building Stacking
 
8 3959 Jul 25 2008, 7:59 pm
Matt Burch
Jul 29 2008, 2:54 pm
Ahli

Unit Names
 
16 5543 Jul 14 2008, 7:45 pm
blac_k_night
Jul 29 2008, 12:04 am
Lingie

AstroGears AI Gears
 
6 3572 Jul 24 2008, 6:43 pm
LoveLess
Jul 25 2008, 4:54 am
LoveLess

Calling down drop pods
 StarCraft II style
15 4899 Jul 21 2008, 10:50 pm
KrayZee
Jul 24 2008, 3:56 am
Vi3t-X

I noticed earlier the hyperdrive motivator has been damaged...
 Chewie! Take the Professor in back and plug him into the hyperdr
23 13411 Jul 20 2008, 11:00 pm
Madroc
Jul 23 2008, 7:48 am
Madroc

Suggestions for my map
 
2 2498 Jul 20 2008, 9:23 pm
Cheathunta
Jul 20 2008, 9:30 pm
M s4

StarCraft Intro Mock Up
 
4 3107 Jul 14 2008, 6:48 am
KrayZee
Jul 15 2008, 5:59 pm
Madroc

Mapping Programs
 To Help Map Makers
57 20292 Jul 4 2008, 8:33 pm
Brontobyte
Jul 15 2008, 12:37 am
Brontobyte

Map idea
 normandy style.
10 4888 Jun 17 2008, 4:51 am
Zell.
Jul 3 2008, 7:29 pm
Zell.

Low money to fastest?
 
14 5773 Jun 26 2008, 6:19 pm
MadZombie
Jun 30 2008, 12:13 pm
MadZombie

Swift City Capture Triggers
 I hope?
2 2637 Jun 27 2008, 12:53 pm
SilentAlfa
Jun 30 2008, 4:11 am
Vi3t-X

CountUP timer
 Title says it all
15 5913 Jun 17 2008, 4:22 am
Jack
Jun 29 2008, 6:56 am
Strilanc

Apartment blocks
 ^ ^ ^ ^ ^ ^ ^
6 4502 Jun 17 2008, 7:24 am
Jack
Jun 27 2008, 1:59 am
Esponeo

A new view
 is this even achievable?
34 13802 Jun 23 2008, 3:29 am
O.o
Jun 25 2008, 1:01 am
Moose

Is it possible to make movie-minimaps?
 Animated tiles...
42 13907 May 27 2008, 10:52 pm
midget_man_66
Jun 24 2008, 5:44 pm
Hug A Zergling

Metal Madness!?!?
 
11 6240 Sep 7 2007, 7:22 am
sheepin
Jun 23 2008, 10:53 pm
O)FaRTy1billion[MM]

Donations or Negativity
 Just a thought
1 2896 Jun 23 2008, 7:36 pm
O.o
Jun 23 2008, 7:45 pm
Moose

Pages: < 1 « 18 19 20 21 2224 >

Members in this forum: None.

[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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