Staredit Network > Forums > SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 22 23 24

Topic Replies Views Starter / Time Last Post

Aerial Combat style RPG
 Would it work?
9 5800 Oct 13 2007, 10:46 am
Viii_iiiV
Nov 4 2007, 2:08 pm
Viii_iiiV

Poker Tournament
 Texas Hold'Em
9 5998 Oct 14 2007, 6:43 pm
payne
Nov 3 2007, 7:28 pm
payne

Pictures in a String
 searching 4 a thread we had in sen v.4
1 4040 Oct 29 2007, 7:36 pm
Ahli
Nov 2 2007, 11:53 pm
Falkoner

Increasing Reaver atk speed
 A demonstration
5 5388 Oct 18 2007, 3:30 pm
Oyen
Oct 30 2007, 8:25 pm
Oyen

Pressure Builder
 Lemme get some feedback.
9 6456 Oct 1 2007, 2:32 am
Conen.
Oct 29 2007, 10:24 pm
Oyen

Sidekick RPG
 an idea I had
3 4374 Oct 17 2007, 5:12 pm
Oyen
Oct 27 2007, 9:24 pm
Oyen

Battle Defense
 dum de dum...
5 5764 Sep 3 2007, 4:03 am
R.I.S.K
Oct 17 2007, 11:32 pm
Oyen

Police Saga
 Oh yeah!
1 4350 Sep 28 2007, 8:24 pm
payne
Oct 17 2007, 11:21 pm
Oyen

Fun with Fog
 
1 4713 Oct 7 2007, 4:31 pm
Citrinate
Oct 17 2007, 10:58 pm
Oyen

Flashback/Prescience?
 
1 4508 Oct 17 2007, 8:56 pm
payne
Oct 17 2007, 10:43 pm
Oyen

Example Maps
 A new system of learning!
20 15945 Aug 29 2007, 12:34 am
Akar
Oct 13 2007, 11:00 am
Viii_iiiV

In game zerg stacking.
 
6 6545 Oct 9 2007, 2:25 am
AntiSleep
Oct 13 2007, 10:16 am
Ahli

Shooter
 
14 8133 Sep 5 2007, 12:31 am
Sarge
Oct 12 2007, 11:52 pm
Sarge

A Suggestion for Map Modders/Makers about MBS
 
5 6225 Sep 24 2007, 9:58 am
SpoR
Oct 11 2007, 1:55 am
Jello-Jigglers

haha running over units with a tank n goliath xD
 idk if its been used, but its hillarious
8 7372 Oct 6 2007, 12:01 pm
Retarded.Whale
Oct 10 2007, 9:16 pm
Jello-Jigglers

maps with SC vers. of flash games
 
8 7597 Sep 13 2007, 3:45 am
Elric111
Oct 6 2007, 6:15 am
Jello-Jigglers

Concept: Mech
 
18 11130 Sep 26 2007, 8:16 pm
Fisty
Sep 29 2007, 4:45 pm
Akar

Idea [ Monster Caracter ]
 Probably a future 'ghost' topic.
15 10095 Sep 24 2007, 12:34 am
Cob
Sep 27 2007, 10:02 pm
Falkoner

Catch Me If You Can?
 
6 7617 Sep 11 2007, 8:53 am
sheepin
Sep 26 2007, 8:36 pm
Aoe325

MANPADs in SC
 
22 15700 Sep 2 2007, 4:56 am
Elric111
Sep 21 2007, 6:30 am
Twitch

Ground Zero
 ... well, just ground protoss men and bldgs
2 5746 Sep 14 2007, 12:23 am
adam2new
Sep 16 2007, 11:53 am
who

Traps on speed
 
13 9820 Aug 30 2007, 8:02 pm
Sie_Sayoka
Sep 14 2007, 12:11 am
The Starport

Auroraless Pylon
 
3 6779 Sep 13 2007, 2:46 am
MrrLL
Sep 13 2007, 6:01 pm
The Starport

Creating a System Shock (2) like map
 What would you inplent?
24 16685 Sep 2 2007, 4:56 pm
Daedalus
Sep 12 2007, 6:21 pm
Daedalus

Island Defense
 & Individual Island Defense
5 6640 Sep 2 2007, 5:30 am
xgmx
Sep 10 2007, 8:46 pm
xgmx

Playing with Physics!
 
11 10613 Sep 7 2007, 2:44 am
Akar
Sep 8 2007, 6:12 pm
Akar

Door Defense
 
6 7267 Sep 2 2007, 4:33 am
xgmx
Sep 3 2007, 1:21 am
Moose

Pages: < 1 « 22 23 24

Members in this forum: None.

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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