Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Diablo Arena: PvP Duels
Diablo Arena: PvP Duels
Aug 4 2008, 8:02 pm
By: blac_k_night  

Aug 4 2008, 8:02 pm blac_k_night Post #1



Similar to Naruto hokage, how would a diablo style version of it be?



None.

Aug 5 2008, 1:38 am stickynote Post #2



Instead of characters, you could have the classes, and you can choose the spells you want (that are for the hero class), therefore making it possible that two players choosing the same class could have different spells.



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Aug 5 2008, 1:54 am MadZombie Post #3



Quote from stickynote
Instead of characters, you could have the classes, and you can choose the spells you want (that are for the hero class), therefore making it possible that two players choosing the same class could have different spells.
Alot of maps that use "custom spells" in "naruto hokage" form usually fail. I'd suggest using characters instead of classes .



None.

Aug 5 2008, 2:23 am InsolubleFluff Post #4



different characters then have the spell tree from D2, then make PVP get exp then make a save system, ownage pvp map...



None.

Aug 5 2008, 2:25 am ClansAreForGays Post #5



Quote from blac_k_night
Similar to Naruto hokage, how would a diablo style version of it be?
A change of strings.


That's it.




Aug 5 2008, 2:51 am blac_k_night Post #6



Quote from MadZombie
Quote from stickynote
Instead of characters, you could have the classes, and you can choose the spells you want (that are for the hero class), therefore making it possible that two players choosing the same class could have different spells.
Alot of maps that use "custom spells" in "naruto hokage" form usually fail. I'd suggest using characters instead of classes .

yea i was thinking of something like that, kinda like custom hero wars.



None.

Aug 5 2008, 2:52 am blac_k_night Post #7



Quote from name:Shocko
different characters then have the spell tree from D2, then make PVP get exp then make a save system, ownage pvp map...

its pvp only, not an rpg, so how would the exp part work?



None.

Aug 5 2008, 2:53 am blac_k_night Post #8



Quote from ClansAreForGays
Quote from blac_k_night
Similar to Naruto hokage, how would a diablo style version of it be?
A change of strings.


That's it.

you're a change of strings, that's it...



None.

Aug 5 2008, 5:15 am InsolubleFluff Post #9



if a lvl 1 kills a lvl 1 get say, 5exp, lvl 1 kills lvl 2 get say, 7 exp, but if level 2 kills level 1, get say 4exp and then so that you cannot just like, mega rush, lvl 1 kills level 99, get 1exp... iunno, you figure it out, any pvp with character development + save system wins.



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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
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[04:25 am]
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[06:15 pm]
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[03:47 pm]
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[03:43 pm]
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[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
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[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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