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SC1 Terrain
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
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Topic Replies Views Starter / Time Last Post

Crystal Valley
 Terrain cont(requ)est
41 19514 Mar 20 2010, 11:26 pm
payne
Apr 13 2010, 4:17 pm
CecilSunkure

[] Tempz Tutorial 3 - Gameplay Consideration
 
0 4173 Apr 8 2010, 1:11 am
Tempz
Apr 8 2010, 1:11 am
Tempz

Wiki's content
 
42 18242 Sep 9 2009, 3:14 am
payne
Apr 5 2010, 9:03 pm
payne

Terrain from a jpg map. Retrace?
 
7 5848 Mar 30 2010, 2:03 pm
major
Mar 31 2010, 2:41 pm
Excalibur

Doodads and Tilesets
 
4 4552 Mar 27 2010, 1:58 am
Banana
Mar 30 2010, 1:52 am
Dungeon-Master

Delete a doodad forever.
 
23 15591 Mar 15 2010, 10:15 pm
Super Duper
Mar 29 2010, 3:18 am
l)ark_ssj9kevin

What's wrong with this?
 My old volcano. It feels wrong.
7 4676 Mar 26 2010, 5:31 pm
Jesusfreak
Mar 27 2010, 1:42 am
Jesusfreak

Looking for a terrainer
 Two Projects
5 4949 May 30 2009, 7:46 am
Echo
Mar 26 2010, 6:17 am
samsizzle

KrayZee's New Blending Terrain
 (as of 3/7/10)
15 9771 Mar 5 2010, 12:57 pm
KrayZee
Mar 20 2010, 3:36 am
stickynote

The Ship Blend (Some Templish, Bridge Thing)
 2 Vote Required now (Yes Bridge Wins =p)
7 5430 Mar 17 2010, 9:46 am
Tempz
Mar 18 2010, 4:42 pm
Rantent

TERRAIN BLENDING CHALLENGE: Deadline April 1
 
101 39702 Feb 13 2010, 11:43 pm
Aristocrat
Mar 17 2010, 4:54 am
payne

Flooded Pastures Terrain
 My first terrain in a while :D
9 6593 Mar 7 2010, 6:28 am
Tempz
Mar 8 2010, 9:03 pm
Tempz

How do I fix this?
 
7 5894 Mar 6 2010, 5:08 pm
Super Duper
Mar 7 2010, 5:19 am
payne

Are there any good blends for the interior...
 of a metallic structure in the jungle tileset?
11 7423 Feb 26 2010, 6:27 pm
Jesusfreak
Mar 6 2010, 12:13 am
Falkoner

CTF terrain (Desert)
 
5 5144 Mar 5 2010, 12:24 am
Gigins
Mar 5 2010, 4:10 am
stickynote

[ ] Tempz Tutorial 2 - Trees
 
8 5901 Oct 24 2009, 2:08 am
Tempz
Mar 4 2010, 5:20 pm
Tempz

Jungle broken bridges
 
35 16912 Jan 24 2010, 11:41 pm
Mantis
Feb 25 2010, 5:48 am
payne

Desert Cliffs
 yeah that's right
10 6448 Feb 23 2010, 3:47 am
Howler
Feb 24 2010, 5:01 am
stickynote

Terrain Request
 Jungle :)
5 4355 Feb 21 2010, 11:20 am
Devourer
Feb 22 2010, 6:34 am
Devourer

I made an art
 it's a cojoined ramp
2 4499 Feb 13 2010, 7:59 pm
Pr0nogo
Feb 14 2010, 8:08 am
samsizzle

Ghoster Terrain
 I'm a Polish Noob. :c
18 9224 Jan 31 2010, 5:28 pm
Ghoster
Feb 13 2010, 6:00 am
TiKels

Avatar Terrain
 
28 15327 Feb 2 2010, 10:17 pm
samsizzle
Feb 8 2010, 2:47 am
payne

[ ] sticky Tutorial 1 - Backward ramps
 Incomplete
6 6765 Oct 4 2009, 12:00 am
stickynote
Feb 3 2010, 7:27 pm
payne

Is there a buildable tile for Ice & Structure
 
9 6715 Jan 31 2010, 3:28 am
Super Duper
Feb 2 2010, 6:33 pm
AllStarEllis

Staircase: Help Required!
 ^^
52 20770 Jan 11 2010, 1:37 am
NothingZ
Jan 31 2010, 5:59 am
DavidJCobb

1st AoS/DotA-like map attempt
 comment the terrain, doodads, etc.
8 6570 Jan 28 2010, 8:34 pm
melnikov
Jan 30 2010, 12:39 am
FoxWolf1

Terrain Challenge of the Year
 
32 14195 Nov 17 2009, 5:56 am
payne
Jan 24 2010, 12:04 am
stickynote

Terrain/Map Request
 
4 4845 Jan 12 2010, 1:02 am
fritfrat
Jan 23 2010, 8:09 am
Rantent

Some more snow stuff
 
26 11676 Jan 6 2010, 8:45 pm
Howler
Jan 21 2010, 11:40 pm
Pr0nogo

Installation floor->roof
 HALP ME SEN
7 5467 Jan 12 2010, 11:37 pm
Biophysicist
Jan 20 2010, 8:15 am
Gigins

Pages: < 1 « 2 3 4 5 616 >

Members in this forum: None.

[06:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
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