Staredit Network > Forums > Modding Assistance
Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , Voyager7456
Pages: < 1 « 6 7 8 9 1027 >

Topic Replies Views Starter / Time Last Post

[SOLVED]Replacing wav in MPQ, sound not heard
 
3 5348 Apr 12 2014, 6:46 pm
programm
Apr 12 2014, 7:53 pm
programm

Morphing
 and another question
10 7414 Jun 9 2008, 4:48 am
slient
Apr 11 2014, 8:00 am
Sand Wraith

How do: Make nexus produce other units?
 Unit Production thingy help! ;~;
1 3128 Apr 9 2014, 3:06 am
Arkane
Apr 9 2014, 6:51 am
O)FaRTy1billion[MM]

How do: Remove buttons and Replace units?
 Halp!
6 5727 Apr 6 2014, 5:34 am
Arkane
Apr 7 2014, 8:28 am
Arkane

How to make the Nexus emits a pylon field?
 And some pylon stuff aswell.
3 3699 Mar 29 2014, 2:17 am
Arkane
Mar 29 2014, 6:44 pm
O)FaRTy1billion[MM]

Change BW Music
 
5 4423 Mar 18 2014, 4:20 am
ComeAtMeBro
Mar 18 2014, 5:57 am
O)FaRTy1billion[MM]

Finding Data Addresses for Basic Information
 Struggling in Obtaining basic Data Addresses
1 3309 Oct 18 2013, 10:14 pm
fujiewen
Oct 18 2013, 10:41 pm
O)FaRTy1billion[MM]

Hydralisk attack shoots Biological Air
 
4 7551 Oct 3 2013, 4:34 pm
Cardinalallin
Oct 9 2013, 7:47 pm
Cardinalallin

Are the Unused Upgrades useful
 
2 3436 Aug 12 2013, 4:29 pm
SCRuler
Aug 13 2013, 8:11 pm
Sand Wraith

file problems
 
6 6591 Aug 7 2013, 7:08 pm
SCRuler
Aug 9 2013, 7:47 pm
SCRuler

What programs should I use for modding?
 
2 3091 Aug 3 2013, 1:45 pm
Zacharee
Aug 4 2013, 6:30 pm
Zacharee

Can't run mpq in editor
 Half noob, half know what I'm talking about
0 2961 Jul 2 2013, 3:20 am
DuplexBeGreat
Jul 2 2013, 3:20 am
DuplexBeGreat

From melee to ranged
 
3 3646 Jun 24 2013, 5:02 am
hxazgalor
Jun 28 2013, 9:07 pm
O)FaRTy1billion[MM]

siege unit's hilarious bug.
 strange movement, turret watch target problem.
6 5017 Jun 24 2013, 11:05 am
Black_Overseer
Jun 25 2013, 8:28 am
Black_Overseer

Changing Unit Portraits
 
13 6200 Jun 14 2009, 12:15 am
Dem0n
Jun 22 2013, 5:06 am
JimRaynor187

Help me with cloak exe edit of Firegraft 1.16
 marine with cloak
1 2612 Jun 14 2013, 1:11 am
ranmakun
Jun 19 2013, 2:30 pm
JimRaynor187

Portraits!
 How do I use them in a mod?
4 3025 Jun 12 2013, 8:39 am
hxazgalor
Jun 13 2013, 2:15 pm
hxazgalor

Attacking Building?
 
13 5413 May 27 2013, 6:21 am
NickClegg
Jun 5 2013, 6:56 am
JimRaynor187

Simple Question
 
5 4479 Apr 27 2013, 11:07 pm
StratosTygo
May 24 2013, 3:22 am
O)FaRTy1billion[MM]

Problem with defences
 no build animation, paid twice
4 3497 Dec 4 2010, 5:59 pm
assasing123
Apr 11 2013, 2:07 pm
Voyager7456

Question about GPTP
 sprite ID swap
2 4010 Mar 27 2013, 1:54 pm
Black_Overseer
Mar 28 2013, 4:21 pm
Black_Overseer

Attack while burrow
 Making Reaver attack while burrow
8 5945 Mar 7 2013, 3:26 pm
vnghia
Mar 26 2013, 2:36 am
Sand Wraith

Random modding questions
 generally upgrade or spell related
35 15698 Mar 18 2013, 12:47 am
Pr0nogo
Mar 20 2013, 11:57 pm
pastelmind

Question about attack criteria
 Need attack to only hit biological units
6 4920 Feb 24 2013, 4:35 am
DuplexBeGreat
Mar 18 2013, 2:54 pm
Sand Wraith

Mod always crashes
 
4 3709 Mar 2 2013, 6:16 pm
DuplexBeGreat
Mar 3 2013, 7:06 am
DuplexBeGreat

Adding a button to B.net's interface
 
4 4058 Feb 25 2013, 8:37 pm
Jack
Feb 27 2013, 1:32 am
O)FaRTy1billion[MM]

how to make the queen attacking any unit
 need a plugin??
5 4515 Jan 20 2013, 11:04 pm
GAGMania
Jan 26 2013, 10:22 am
DevliN

i need help! ICECC problem!
 iscript maximum limit
2 4150 Jan 24 2013, 8:52 am
Black_Overseer
Jan 26 2013, 10:09 am
Black_Overseer

Add more buttons to the console
 Add more buttons to the console
13 7258 Dec 2 2012, 12:07 am
vnghia
Jan 4 2013, 5:53 pm
Black_Overseer

More questions...
 From the Forum Lurker
5 4014 Dec 3 2012, 4:15 am
Rye123
Dec 12 2012, 2:17 am
Rye123

Pages: < 1 « 6 7 8 9 1027 >

Members in this forum: None.

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: Roy