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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , Voyager7456
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Topic Replies Views Starter / Time Last Post

Various Modding Questions
 Need to fix those to finish my mod =)
12 7901 Jan 23 2017, 4:11 pm
DirectShift
Feb 15 2017, 11:23 pm
DirectShift

Firegraft replaces cmdicons
 
9 5886 Feb 6 2017, 12:05 am
DirectShift
Feb 15 2017, 10:56 pm
Corbo

Need help for changing frame
 
13 7373 Jan 25 2017, 2:54 pm
blackknight2
Jan 30 2017, 6:38 am
O)FaRTy1billion[MM]

Looking for old GRP Files
 From an "emo" mod including Zealot and Sarah Kerri
5 6885 May 17 2014, 3:52 am
Sand Wraith
Jan 23 2017, 10:02 am
verssuss

Building morphs in Firegraft
 
7 5895 Jan 16 2017, 7:31 am
Zoko-TkZ
Jan 19 2017, 4:47 am
KYSXD

scaiedit limitations
 can a protoss AI build tanks?
3 3827 Jan 12 2017, 7:33 pm
DirectShift
Jan 13 2017, 5:03 pm
IskatuMesk

tbl editing
 
4 5583 Jan 5 2017, 9:24 pm
Zoko-TkZ
Jan 5 2017, 10:49 pm
Zoko-TkZ

Iscript sprites -> max number of frames is 255?
 
7 5014 Jan 5 2017, 12:27 am
DirectShift
Jan 5 2017, 9:37 pm
DirectShift

First mod crashes horribly [solved using ugly method]
 My first mod using the tutorial
11 5710 Jan 1 2017, 11:47 pm
DirectShift
Jan 5 2017, 12:26 am
DirectShift

Adding sound channels
 
3 4265 Dec 23 2016, 8:57 am
Pr0nogo
Dec 23 2016, 5:24 pm
IskatuMesk

StarCraft: Unit Portraits?
 The Faces of StarCraft: Brood War
14 12183 Dec 1 2016, 8:59 pm
Enkidu
Dec 21 2016, 2:46 am
O)FaRTy1billion[MM]

Any method to modfiy PSI STORM radius?
 
1 2687 Dec 14 2016, 7:30 am
Sirius
Dec 15 2016, 9:32 am
TF-

Modding
 Modding
1 2876 Oct 28 2016, 3:08 pm
tima123
Nov 4 2016, 12:46 am
SCRuler

GPTP & Assembly line Assistance
 Misc
9 7365 Apr 24 2016, 8:46 am
KYSXD
Oct 20 2016, 2:53 pm
O)FaRTy1billion[MM]

DatEdit new units and modifications
 DatEdit new units and modifications
3 4140 Oct 1 2016, 2:22 pm
tima123
Oct 6 2016, 4:25 am
Sand Wraith

create troops for StarCraft brood war
 I am a long time looking for a program where you can create your
6 5983 Aug 23 2016, 10:32 pm
tima123
Aug 24 2016, 12:51 pm
JCarrill0

Running a multiplayer mod
 
4 5204 Aug 14 2016, 3:40 pm
Zoko-TkZ
Aug 15 2016, 10:47 pm
Zoko-TkZ

Accessing spell effects
 
3 3835 Jul 28 2016, 7:35 am
Zoko-TkZ
Jul 28 2016, 9:28 pm
Zoko-TkZ

WinMPQ and starDAT.mpq issue
 
10 17197 Aug 11 2009, 12:28 pm
no one
Apr 25 2016, 5:02 am
Corbo

Help me source modding files!
 halp
5 5039 Apr 11 2016, 3:30 am
Voyager7456
Apr 12 2016, 11:53 am
Voyager7456

strange upgrade problem
 
5 5142 Mar 5 2016, 4:16 pm
SCRuler
Mar 16 2016, 6:41 pm
SCRuler

[GPTP] The Grand Topic
 Corbo's turn to make plug ins!
6 9532 Feb 28 2016, 8:18 am
Corbo
Mar 5 2016, 7:10 am
iCCup.xboi209

Buildin' a Sentry
 
12 8201 Feb 28 2016, 3:02 am
SCRuler
Mar 1 2016, 5:49 pm
SCRuler

How to implement?
 
26 13439 Feb 14 2016, 11:18 pm
SCRuler
Feb 24 2016, 9:35 pm
SCRuler

[Tutorial] Giving a Unit Cloaking
 Example Demonstration
11 10174 Feb 27 2015, 10:48 pm
Sand Wraith
Feb 24 2016, 2:13 am
Pr0nogo

Unused Upgrade 55 - wrong resource cost
 
6 5892 Nov 28 2015, 9:23 pm
Eisetley
Feb 21 2016, 11:52 pm
SCRuler

Need help with just 2 things
 
6 5265 Feb 15 2016, 2:40 am
Shyster
Feb 17 2016, 4:04 am
Shyster

New Computer Issues with WinMPQ
 
8 6355 Feb 11 2016, 4:20 am
SCRuler
Feb 16 2016, 4:08 pm
SCRuler

big scourge
 mod a scourge
4 4259 Feb 14 2016, 1:55 am
ranmakun
Feb 14 2016, 3:52 am
SCRuler

Eisetley's C++ and iscript questions festival.
 
26 15084 Dec 5 2015, 11:51 am
Eisetley
Jan 30 2016, 5:17 pm
Neiv

Pages: < 1 « 4 5 6 7 827 >

Members in this forum: None.

[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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