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Question about GPTP
Mar 27 2013, 1:54 pm
By: Black_Overseer  

Mar 27 2013, 1:54 pm Black_Overseer Post #1



Question about GPTP

GPTP sprite ID swap doesn't work. A friend told me that you can change SC's 17 direction graphic to 32 direction graphic with this. Of course, it would be old GPTP or 1.15.1 ver. However recent GPTP sprite ID swap doesn't work which means we need a new method.
TychusFindlay from moddb is having problem with making Hellbat.

Likewise, we wanted to make a unit which completely changes if he gets upgrade.
Nevertheless we couldnt because sprite ID swap didn't work.




Mar 27 2013, 4:15 pm Biophysicist Post #2



Of course changing the sprite ID doesn't change the graphic. Why would it? For that to work, you'd need to completely destroy the existing image object, and replace it with a new one. Changing the sprite ID doesn't do any such thing. The sprite ID is passed to various constructors, but that doesn't mean that changing it after the fact would call the constructor again or anything. If it worked that way, then every time you changed a variable, every function that had ever been passed that variable as an argument would have to be called again to replace the previous function call, which would make absolutely no sense whatsoever.

That having been said, there is another way. A guy over at BWAI has figured out how to dynamically add and remove overlays from a unit. You could use that to replace the graphic, I'd think.



None.

Mar 28 2013, 4:21 pm Black_Overseer Post #3



ok, thanks :)




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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
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[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
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[2026-6-20. : 3:47 pm]
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[2026-6-20. : 3:43 pm]
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[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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