Staredit Network > Forums > SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 14 15 16 17 1824 >

Topic Replies Views Starter / Time Last Post

My RPG
 Perfect combination of timing, and skill
5 2734 May 16 2009, 6:22 pm
LooKe
May 20 2009, 1:38 am
MillenniumArmy

unit balance?
 how to balance units?
9 4337 May 2 2009, 6:53 pm
melnikov
May 20 2009, 1:18 am
MillenniumArmy

Captured the Base: Ideas and War Stratagem
 Long time, no see(Old phrase=broken grammar)
8 3482 May 1 2009, 6:05 pm
Xesh
May 8 2009, 6:32 am
Xesh

An idea for a defense map
 
6 2668 Apr 29 2009, 2:39 am
OMGimAnoobLOLOL
May 3 2009, 2:44 pm
rayNimagi

Random multi ammo stats using leaderboard
 
5 2848 Apr 28 2009, 8:39 pm
MadZombie
May 3 2009, 2:38 pm
rayNimagi

Attack speed
 
23 12397 Mar 25 2009, 5:48 am
rockz
Apr 28 2009, 5:58 pm
rockz

TinyMap Compressor
 UPDATED to Beta 1.1!
95 32377 Jul 30 2008, 3:17 am
O)FaRTy1billion[MM]
Apr 26 2009, 6:41 am
Wormer

How to Deal Direct Damage Without vHP
 An Alternative to vHP
46 23839 Nov 11 2008, 2:26 am
SelfPossessed
Apr 26 2009, 1:26 am
Cinolt

Dynamic and Static Menus
 Hell, its about time.
23 11424 Mar 13 2009, 4:10 am
LostInMyself
Apr 24 2009, 3:40 pm
Zell.

ANCIENT PROTOSS PANTHEON
 My map
2 2614 Apr 22 2009, 6:52 pm
Dominus Sacerdus
Apr 22 2009, 11:05 pm
MadZombie

Cat and Mouse Competition
 Would you play it?
15 5636 Mar 29 2009, 4:32 pm
Conspiracy
Apr 22 2009, 4:55 pm
Vi3t-X

Risk 2210 Game board
 Clasic risk play with new twists and turns.
1 2398 Apr 15 2009, 12:25 am
killer_sss
Apr 15 2009, 9:25 pm
Moose

Combo Breaker!
 Names for Combos
15 4089 Apr 11 2009, 7:19 am
Xesh
Apr 12 2009, 5:47 am
Xesh

Trigger theorys. Starcraft board games.
 chess, checkers, monopoly, trigger ideas. epic
15 5048 Mar 28 2009, 11:27 pm
Hydro-Lisk
Apr 5 2009, 4:47 pm
Impeached

Looking for Map Making Partner
 
15 4637 Apr 2 2009, 1:37 am
Pyro682
Apr 3 2009, 3:32 am
fritfrat

Does This Exist?
 Map designed to help players learn to micro
7 3747 Apr 1 2009, 7:18 am
Number1SuperGuy
Apr 2 2009, 11:23 am
rockz

Shared HP + Unit selection (EUD)
 Perfect for a Doom map
7 3991 Mar 31 2009, 5:36 am
rockz
Apr 1 2009, 9:27 pm
Pyro682

New Open RPG
 Looking for help... Anyone interested?
39 12557 Feb 25 2009, 8:41 pm
HavoK
Mar 26 2009, 8:23 pm
Pyro682

Easily Spawn System
 
10 4241 Mar 17 2009, 6:00 am
blacklight28
Mar 25 2009, 10:45 am
KilaByte

Find&Replace Program for text based Triggers
 I need ideas for it
15 5882 Feb 3 2009, 6:26 pm
Ahli
Mar 24 2009, 7:15 pm
Ahli

Waypoint casting system
 Not to be confused with the rally point system
44 19522 Jan 10 2009, 3:48 am
Lethal_Illusion
Mar 17 2009, 11:39 pm
Scienthsine

Looping through all of a unit.
 and doing something for each....
5 2395 Mar 16 2009, 2:18 am
Scienthsine
Mar 16 2009, 11:49 pm
Scienthsine

Fresh new idea
 Arena, Strategy? AoS? I don't know yet.
26 10887 Feb 28 2009, 6:43 am
Norm
Mar 13 2009, 8:27 pm
Norm

For The Horde
 almost done..
11 3984 Mar 11 2009, 8:02 pm
ETEFT(U)
Mar 13 2009, 2:37 pm
ETEFT(U)

Ideas for my map...
 Since i dont got imagination
4 2907 Mar 12 2009, 9:40 pm
FooFighters
Mar 12 2009, 11:25 pm
FooFighters

I don't know.. Microing AI?
 
20 6918 Feb 22 2009, 7:14 am
Pyro682
Mar 8 2009, 6:40 pm
Pyro682

Detecting HP without VHP or EUDs
 With Direct Damage
22 12934 Mar 7 2009, 11:43 am
JaFF
Mar 8 2009, 5:03 pm
JaFF

The Understanding of "EUD"
 
103 50211 Jan 2 2009, 4:54 pm
Heinermann
Mar 8 2009, 4:45 am
SkiPz

Making maps for Battle.net
 How to tell if your map is good or not.
0 2406 Mar 7 2009, 7:06 pm
Heinermann
Mar 7 2009, 7:06 pm
Heinermann

An essay on abstract nonsense...
 of wishfull thinking about utopian trigger editor.
3 3899 Mar 5 2009, 1:42 pm
Wormer
Mar 6 2009, 5:53 pm
O)FaRTy1billion[MM]

Pages: < 1 « 14 15 16 17 1824 >

Members in this forum: None.

[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
Please log in to shout.


Members Online: lil-Inferno