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"Virtual players"
Another concept from the deranged mind of TZ ;o |
1 |
3184 |
Jan 31 2010, 11:20 pm
Biophysicist |
Feb 1 2010, 10:26 pm
The Starport |
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Puzzle Movie Map Idea
And What Makes A Good Puzzle =D |
28 |
11484 |
Jan 18 2010, 2:57 am
TiKels |
Feb 1 2010, 1:16 am
TiKels |
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TD Theories and Ideas
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0 |
2198 |
Jan 31 2010, 8:27 pm melnikov |
Jan 31 2010, 8:27 pm melnikov |
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Ideas for my Cat and Mouse map
I've come up with some, but need help getting more |
2 |
2579 |
Jan 29 2010, 6:36 am LooKe |
Jan 29 2010, 6:27 pm LooKe |
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Random Player Defence
An idea, possibly a horrible one |
1 |
2428 |
Jan 28 2010, 1:04 am atto |
Jan 28 2010, 2:17 am
rockz |
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Character feedback
HALP ME SEN |
18 |
6454 |
Jan 12 2010, 2:54 am
Biophysicist |
Jan 28 2010, 12:46 am atto |
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Another funky wired crappy SC bug!!!..
Or WTF my triggers don't work again! |
12 |
4305 |
Jan 25 2010, 11:15 am
Wormer |
Jan 27 2010, 8:32 pm
Wormer |
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RPG Ideas
RPG Randomization and Gameplay Configuration |
10 |
4877 |
Jan 23 2010, 10:03 pm atto |
Jan 26 2010, 11:38 pm atto |
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Advanced Randomization
Big thread on random shit in SC |
40 |
15786 |
Nov 25 2009, 10:53 am
JaFF |
Jan 26 2010, 11:35 pm
ImagoDeo |
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Anyone want to make a city map?
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1 |
2403 |
Jan 25 2010, 3:04 am Apocalypse535 |
Jan 25 2010, 3:08 am
Jack |
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Dynamic VHP for multiple, spawned units
Not just preplaced! |
49 |
16137 |
Dec 13 2009, 1:59 am
Jack |
Jan 24 2010, 6:42 pm
Kaias |
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Physics?
How would it be done? |
14 |
5522 |
Jan 9 2010, 6:54 pm
The Starport |
Jan 24 2010, 6:05 pm
TiKels |
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Mini-Game Party: 2v2 Edition
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14 |
6052 |
Oct 1 2009, 3:59 am
MillenniumArmy |
Jan 23 2010, 7:34 pm PIESOFTHENORTH |
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BEST IDEA OF ALL TIME!!!!
WHY HASN'T ANYONE ELSE DONE THIS? |
16 |
5629 |
Jan 22 2010, 6:41 am ManaShield(Radiant) |
Jan 23 2010, 4:42 am ManaShield(Radiant) |
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Urban Monopoly Pre-planning
No longer Mafia 2.0... That'd be later |
7 |
2950 |
Jan 22 2010, 12:24 am
The Starport |
Jan 22 2010, 6:59 pm
TiKels |
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Is this worth my time?
New Map Plans |
5 |
2463 |
Jan 21 2010, 8:41 pm Kenshin23 |
Jan 21 2010, 9:59 pm
ShredderIV |
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UNburrow detection.
Okay.. Try out the Demo |
29 |
10078 |
Jan 16 2010, 1:07 am
Norm |
Jan 18 2010, 3:46 pm
ImagoDeo |
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Minimalism in RPG Interface
Been thinking about it for my next map... |
9 |
4461 |
Jan 15 2010, 5:40 pm
Norm |
Jan 17 2010, 7:40 pm
Norm |
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A way indirect way to detect scanner sweep
YEP |
13 |
5159 |
Jan 14 2010, 4:39 am GameLoader1337 |
Jan 16 2010, 3:15 am
Cinolt |
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Artificial Intelligence
No, I'm not talking about melee AI scripts. |
13 |
5592 |
Nov 1 2009, 11:18 pm
lil-Inferno |
Jan 16 2010, 2:40 am
TiKels |
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humans raised by aliens
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7 |
3530 |
Jan 6 2010, 6:47 pm PearS |
Jan 15 2010, 9:38 pm PearS |
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Custom designed spells
Possible? |
13 |
4231 |
Jan 13 2010, 6:14 pm
MetalGear |
Jan 15 2010, 9:10 pm
ImagoDeo |
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Steppenwolf!
A map based on these flash game |
4 |
4052 |
Jan 14 2010, 4:13 am
Apos |
Jan 15 2010, 8:31 pm
Apos |
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EUD Burrow Detection
Can it be done? |
20 |
7891 |
Jan 11 2010, 6:24 pm
ImagoDeo |
Jan 12 2010, 10:20 pm
Heinermann |
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I need some ideas...
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4 |
2282 |
Jan 10 2010, 6:46 pm
Super Duper |
Jan 12 2010, 6:02 am
stickynote |
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Unit order position(EUDs)
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12 |
5170 |
Mar 28 2009, 3:18 am
Morphling |
Jan 11 2010, 9:38 pm
rockz |
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Zombie Hero
mental block |
16 |
5698 |
Jan 4 2010, 4:56 am
ClansAreForGays |
Jan 5 2010, 2:54 am Positively |
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"Anywhere" location can be resized
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12 |
6310 |
Dec 29 2009, 6:59 pm Dabbu |
Jan 2 2010, 8:52 pm
O)FaRTy1billion[MM] |
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In-game constant display
Working on it currently |
24 |
10169 |
Dec 25 2009, 11:03 pm Marine |
Dec 31 2009, 2:21 am
poison_us |
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Unfinished Map Thread
Post your unfinished map |
5 |
3175 |
Dec 28 2009, 6:42 pm
poison_us |
Dec 31 2009, 1:56 am
poison_us |