Has anyone thought of the idea of making a defence game where when you pick a character, just say with civillians, and the outcome of the player that the character goes to is random? I thought it would make the game very very difficult, especially with upgrades and what not. Anyone have any comments on this idea? Should I just go jump off a bridge? Haha!
None.
Unless I'm mistaken, this is nothing new, or that complicated. Isn't it just like random bunker defense? You pick a bunker, and the outcome is random. If you want to make a map, just make the map. If you need help making the map, post your question in Mapmaking assistance. If you want to further explain your idea (right now it's incredibly vague), the best way would be to make a test map, accompanied by a much better description, in which case you could remake this thread.
Generally if you think that your idea is horrible, it probably is.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"