jjf28
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The Defense of Boccob-II
UMS Defense/Campaign |
5 | 3587 | Jan 4 2009, 4:25 am LokiArexon |
Jan 5 2009, 11:09 pm LokiArexon |
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Lurker D AMZ
Im working on a new map called Lurker D AMZ! |
2 | 2219 | Jan 2 2009, 12:51 am Acis |
Jan 2 2009, 2:37 am Acis |
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Epitaph RPG (It's a TRAP!)
Playable Demo Attached |
51 | 21498 | Nov 17 2008, 5:47 am SelfPossessed |
Dec 31 2008, 7:40 pm SelfPossessed |
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Resident Evil: *Insert Generic Title*
My unoffical entry for the Winter Map Contest |
19 | 8472 | Nov 23 2008, 9:30 am Riney |
Dec 29 2008, 6:17 am BlackWolf99 |
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S.T.A.L.K.E.R.: Oblivion Lost
A Stalker themed diplomacy game. |
10 | 5423 | Oct 12 2008, 11:19 am Paravin. |
Dec 28 2008, 8:54 pm BlackWolf99 |
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Pokemon Budokai ( working title )
Same map type, different style |
9 | 4340 | Dec 22 2008, 4:32 am Epyon214 |
Dec 24 2008, 4:13 pm Kaias |
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Final Fantasy 7 Advent Children
RPG--Hope I'm not getting ahead of myself.. |
20 | 8927 | Dec 15 2008, 3:23 am Cloud |
Dec 21 2008, 3:18 am Cloud |
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C4 Defense
Challenging Original Defense |
6 | 3808 | Dec 16 2008, 5:03 am SiN |
Dec 18 2008, 4:00 am SiN |
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Mars II: The Rebirth
Finally! The second part of the Mars RPG maps. |
9 | 5354 | Sep 9 2008, 4:42 am Psychic_Genius |
Dec 16 2008, 8:04 am Psychic_Genius |
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Frostborne
.scx never looked more like sex. Madness for WMC08 |
16 | 5084 | Dec 13 2008, 2:27 am PridefulOne |
Dec 16 2008, 5:15 am PridefulOne |
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The Clash of Hueco Mundo
A Bleach battle map, takes place in Hueco Mundo |
7 | 3682 | Dec 4 2008, 1:20 am GameLoader1337 |
Dec 14 2008, 5:40 am Cloud |
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Zombies, Individual D, Sudoku D
Three different maps I'm working on! |
4 | 2618 | Dec 5 2008, 10:21 pm thunderchikkin |
Dec 6 2008, 3:47 pm Doodan |
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The Battle Of Breach (AoS map)
Fresh incest fun! Wait... |
130 | 37525 | Nov 3 2008, 1:27 am Biophysicist |
Dec 4 2008, 7:49 pm Biophysicist |
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Zombie Hotel 2
Finally! The sequel of Zombie Hotel |
13 | 5838 | Sep 12 2008, 1:08 am Trojanx |
Dec 4 2008, 3:42 am BlackWolf99 |
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Synergy of Heroes
From most played AoS in Warcraft |
67 | 21063 | Nov 19 2008, 12:04 pm MetalGear |
Nov 29 2008, 2:07 am MetalGear |
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Reclaiming Earth
The Terran Campaign |
39 | 14128 | Nov 26 2008, 3:11 am Lord Malvanis |
Nov 29 2008, 12:58 am Fisty |
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Call of Duty
Advanced RPG |
11 | 4835 | Nov 12 2008, 1:34 am MetalGear |
Nov 26 2008, 2:04 am Joshgt2 |
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Snow Dyne
Getting your hopes up! |
12 | 4175 | Nov 15 2008, 2:33 am LoveLess |
Nov 21 2008, 11:27 am Riney |
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Elder Scroll RPG
I am seeking help with this if anyones interested. |
31 | 12030 | Nov 1 2008, 6:53 pm BooBooKittieFuk |
Nov 17 2008, 9:49 pm BooBooKittieFuk |
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Blackout
RPG - v2 Released |
12 | 4590 | Nov 2 2008, 10:20 pm TriKZzZy |
Nov 13 2008, 5:14 am Ultraviolet |
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HalfDead
New announcement is made |
75 | 20396 | Sep 16 2008, 5:24 am Neptune |
Oct 30 2008, 2:39 am Neptune |
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The War of Starcraft
NEED OF ASSISTANCE! |
32 | 11059 | Oct 14 2008, 7:02 am hunt3r4teens |
Oct 30 2008, 2:13 am hunt3r4teens |
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Contained RPG remade
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10 | 3739 | Oct 27 2008, 2:53 am Marine |
Oct 29 2008, 11:01 pm Marine |
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The Tears of Brotherhood
Looking for someone to take over |
0 | 2129 | Oct 28 2008, 4:21 am Tdnfthe1 |
Oct 28 2008, 4:21 am Tdnfthe1 |
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Bound the Defender
Clan CheF Production |
16 | 7321 | Oct 13 2008, 6:33 pm SoL- |
Oct 15 2008, 11:59 pm Madroc |
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Untitled Cyber Map
HELP THINK OF A NAME FOR IT |
61 | 21735 | Aug 29 2007, 1:53 pm Demented Shaman |
Oct 13 2008, 6:41 pm Commanda_Panda |
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Operation Overtake
My New Campaign |
2 | 2561 | Jun 1 2008, 11:07 pm Fisty |
Oct 13 2008, 3:12 am Vi3t-X |
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It's a Bug Hunt
Aliens Map |
8 | 3826 | Oct 1 2008, 5:02 pm Perseus_18 |
Oct 10 2008, 10:56 am Devourer |
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Knights Kingdom RPG
-KK- |
14 | 4642 | Sep 9 2008, 1:57 am ETEFT(U) |
Oct 10 2008, 2:26 am Vi3t-X |
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Mercenaries 2 - The New Heroes
First post |
8 | 3979 | Oct 5 2008, 1:18 am Trunksoul |
Oct 5 2008, 11:06 pm InsolubleFluff |
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new 
RIVE,
O)FaRTy1billion[MM]