Blackout
Nov 2 2008, 10:20 pm
By: TriKZzZy  

Nov 2 2008, 10:20 pm TriKZzZy Post #1



Blackout -- v1

Features:
Dark ARchon Item Sytem
Shuttle Shop System
Gateway Skill System
Balanaced
Levels
Balanced
HP

Weapons:
Sword
Pistol
Shotgun
SMG
Assault Rifle
Flamethrower
Rocket Launcher

Items:
Mini Nuke
Speed
Lethal Dose
Frag

Attachments:
BOv2.scx
Hits: 23 Size: 184.86kb
Untitled0.jpg
Hits: 25 Size: 105.32kb

Post has been edited 3 time(s), last time on Nov 8 2008, 1:34 am by baekd(U).



None.

Nov 2 2008, 10:38 pm lil-Inferno Post #2

Just here for the pie

Screenshots please? Also you really didn't give me enough information to make me interested...and try finishing the map by yourself; relying on other people that really don't know much about it will make a not-so successful map.




Nov 3 2008, 12:31 am TriKZzZy Post #3



haha yeah im still working on the map screenshots will be available in time. I will keep working on the map I promise hhaaha.



None.

Nov 3 2008, 4:08 am Impeached Post #4



Get a map at least 50-75% done before posting about, or preferably finish it.

Chances (95%+) are you will lose motivation on this. If you don't, more power to you, but posting a thread about something that has almost nothing done isn't worth much.



None.

Nov 3 2008, 4:13 am Vi3t-X Post #5



Will I be able to mount my sword at the tip of my rocket launcher for added awesome?



None.

Nov 3 2008, 5:09 am TriKZzZy Post #6



I'll try my best. :bleh:



None.

Nov 4 2008, 11:28 pm TriKZzZy Post #7



*updated


Also I need some testers..
it is now Two Player



None.

Nov 5 2008, 1:22 am stickynote Post #8



Rather than make a new post, edit the previous one.

It'd be preferable if you added more to your first post, like add a storyline, if any.



None.

Nov 5 2008, 2:27 am TriKZzZy Post #9



oh thanks for the important message next time ill remember to do that
thanks for staying on topic i appreciate your message and your biggest concern you do good
for the Staredit.net community keep it up. :D






Play it.

Post has been edited 1 time(s), last time on Nov 8 2008, 1:42 am by baekd(U).



None.

Nov 8 2008, 4:04 pm T-Virus Post #10



Chris, make sure not to use my terrain from now on since you decided to go on a (U) banning spree.

duece.

Post has been edited 1 time(s), last time on Nov 8 2008, 4:37 pm by T-Virus.



None.

Nov 9 2008, 3:40 am TriKZzZy Post #11



:lol:



None.

Nov 13 2008, 3:58 am Moogle Post #12

Predator of Bed Chambers

I played your map it wasn't anything special of yet.. still needs more work and more features added to it and some more gameplay and stuff.



If all else fails, crowbar the fucker

Nov 13 2008, 5:14 am Ultraviolet Post #13

We do a little trolling

When I played (assuming this is the same map from the other thread), it was really fairly difficult. I didn't like not having any way to heal for a cheap amount in town. Once I died and ran out of money it was impossible for me to get enough money to heal again, so I just kept dying and dying until I built a zealot from my gateway when I died once and StarCraft crashed. I'd say it needs a little work :P



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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