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Post #161554 in Topic Temple Siege v1 in Forum SC1 Map Showcase
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Post #161296 in Topic Magazine Name, ROUND 2! in Forum
Post #160921 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #160556 in Topic Nostalgia Bound in Forum SC1 Map Production
Post #160552 in Topic Riddle Game! in Forum Null
Post #160356 in Topic Riddle Game! in Forum Null
Post #160345 in Topic Dungeon Raiders in Forum SC1 Map Showcase
Post #159883 in Topic Top three most useless animals in Forum Null
Post #159869 in Topic Time in Forum Null
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Post #159843 in Topic Hey, I'm back in Forum Null
Post #159788 in Topic Magazine Name, ROUND 2! in Forum
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Post #159710 in Topic Evolves RPG in Forum SC1 UMS Theory and Ideas
Post #159707 in Topic Art Work in Forum
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Post #159685 in Topic Lead Editors in Forum
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Post #159655 in Topic Evolves RPG in Forum SC1 UMS Theory and Ideas
Post #159648 in Topic Riddle Game! in Forum Null
Post #159647 in Topic Happy Canada Day in Forum Null
Post #159644 in Topic Nostalgia Bound in Forum SC1 Map Production
Post #159306 in Topic No LAN in SC2 in Forum SC2 General Discussion
Post #159305 in Topic Riddle Game! in Forum Null

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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