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Post #45555 in Topic 2 questions in Forum SC1 Terrain
Post #45496 in Topic 2 questions in Forum SC1 Terrain
Post #44054 in Topic Terrain Ladder in Forum SC1 Terrain
Post #44027 in Topic Terrain Ladder in Forum SC1 Terrain
Post #43429 in Topic Terrain Ladder in Forum SC1 Terrain
Post #43292 in Topic Terrain Ladder in Forum SC1 Terrain
Post #42681 in Topic Terrain Ladder in Forum SC1 Terrain
Post #42451 in Topic Terrain Ladder in Forum SC1 Terrain
Post #41524 in Topic Terrain Ladder in Forum SC1 Terrain
Post #41450 in Topic Terrain Ladder in Forum SC1 Terrain
Post #41015 in Topic Crystal Valley! in Forum SC1 Terrain
Post #40644 in Topic Terrain Ladder in Forum SC1 Terrain
Post #40342 in Topic Deadliest FPS weapon ever in Forum Games
Post #39975 in Topic Just a lil' piece! in Forum SC1 Terrain
Post #36814 in Topic Help? in Forum SC1 Terrain
Post #36769 in Topic my extended terrain map in Forum SC1 Terrain
Post #36768 in Topic Help? in Forum SC1 Terrain
Post #36407 in Topic Bridge Blends & Others in Forum SC1 Terrain
Post #35970 in Topic Possibly new blend? in Forum SC1 Terrain
Post #35816 in Topic Possibly new blend? in Forum SC1 Terrain
Post #35668 in Topic Possibly new blend? in Forum SC1 Terrain
Post #34254 in Topic EUD in Forum SC1 UMS Theory and Ideas
Post #32961 in Topic New Jungle Blend in Forum SC1 Terrain

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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