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Post #65492 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #65311 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #65168 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #65125 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #64744 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #64739 in Topic Badlands ramp in Forum SC1 Terrain
Post #64733 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #64701 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #64551 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #64225 in Topic Inspiration? in Forum Serious Discussion
Post #63481 in Topic Sprite limit in maps in Forum SC1 Terrain
Post #63104 in Topic Terrain Ladder in Forum SC1 Terrain
Post #62828 in Topic Terrain Ladder in Forum SC1 Terrain
Post #62827 in Topic Installation Buildings in Forum SC1 Terrain
Post #62717 in Topic Interesting Temple Blends in Forum SC1 Terrain
Post #62568 in Topic Terrain Ladder in Forum SC1 Terrain
Post #62516 in Topic Terrain Ladder in Forum SC1 Terrain
Post #62494 in Topic Terrain Ladder in Forum SC1 Terrain
Post #62471 in Topic Interesting Temple Blends in Forum SC1 Terrain
Post #61823 in Topic Terrain Ladder in Forum SC1 Terrain
Post #61821 in Topic Revised NEW JUNGLE BLEND in Forum SC1 Terrain
Post #61736 in Topic Terrain Ladder in Forum SC1 Terrain
Post #61634 in Topic Terrain Ladder in Forum SC1 Terrain

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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