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Post #
367344
in Topic
1.19 and trigger cycles
in Forum
SC1 UMS Mapmaking Assistance
Post #
365683
in Topic
Calling all EUD experts for the cause!
in Forum
SC1 UMS Mapmaking Assistance
Post #
365629
in Topic
Calling all EUD experts for the cause!
in Forum
SC1 UMS Mapmaking Assistance
Post #
365623
in Topic
Calling all EUD experts for the cause!
in Forum
SC1 UMS Mapmaking Assistance
Post #
365584
in Topic
Calling all EUD experts for the cause!
in Forum
SC1 UMS Mapmaking Assistance
Post #
365347
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365343
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365342
in Topic
Desync Bug, Help Please
in Forum
SC1 UMS Mapmaking Assistance
Post #
365232
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365190
in Topic
New patch creating unplayable lag - at wit's end!!
in Forum
SC1 UMS Mapmaking Assistance
Post #
365188
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365178
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365153
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365140
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365132
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365107
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365098
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365094
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365092
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365089
in Topic
How to associate many timers with many locations?
in Forum
SC1 UMS Mapmaking Assistance
Post #
365083
in Topic
How to prevent DESYNC Drop
in Forum
SC1 UMS Mapmaking Assistance
Post #
365042
in Topic
How to associate many timers with many locations?
in Forum
SC1 UMS Mapmaking Assistance
Post #
365039
in Topic
New/Old Shit Megathread
in Forum
SC1 UMS Theory and Ideas
Post #
365038
in Topic
How to associate many timers with many locations?
in Forum
SC1 UMS Mapmaking Assistance
Post #
365024
in Topic
How to associate many timers with many locations?
in Forum
SC1 UMS Mapmaking Assistance
Post #
364835
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364824
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364698
in Topic
Accessing Korean Database
in Forum
General StarCraft
Post #
364464
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364461
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364453
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364440
in Topic
Building a Better Editor
in Forum
SC1 Mapping Tools
Post #
364435
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
364434
in Topic
Building a Better Editor
in Forum
SC1 Mapping Tools
Post #
364385
in Topic
StarCraft: Remastered
in Forum
Portal News
Post #
358032
in Topic
My first proper game (arcade)
in Forum
Games
Post #
358025
in Topic
My first proper game (arcade)
in Forum
Games
Post #
356160
in Topic
My first proper game (arcade)
in Forum
Games
Post #
355733
in Topic
My first proper game (arcade)
in Forum
Games
Post #
355725
in Topic
My first proper game (arcade)
in Forum
Games
Post #
355723
in Topic
My first proper game (arcade)
in Forum
Games
Post #
354984
in Topic
Galactic Conquest!
in Forum
SC1 Map Showcase
Post #
354818
in Topic
What to do with Executable Code
in Forum
SC1 UMS Theory and Ideas
Post #
350132
in Topic
UMS Skype Group
in Forum
General StarCraft
Post #
349977
in Topic
TinyMap2
in Forum
SC1 Mapping Tools
Post #
349669
in Topic
any way to see low/high ground in scmdraft
in Forum
SC1 UMS Mapmaking Assistance
Post #
349657
in Topic
Occasional Map Desyncs
in Forum
SC1 UMS Mapmaking Assistance
Post #
349640
in Topic
Occasional Map Desyncs
in Forum
SC1 UMS Mapmaking Assistance
Post #
349524
in Topic
Conditions lag: Bring, Command and the rest
in Forum
SC1 UMS Mapmaking Assistance
Post #
349490
in Topic
any way to see low/high ground in scmdraft
in Forum
SC1 UMS Mapmaking Assistance
Pages:
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Global Shoutbox
[2026-10-05. : 6:14 am]
NimoStar
--
But even if she wasn't, the whole NSDAP stormtrooper wing was gay-led back then
[2026-10-05. : 6:13 am]
NimoStar
--
rainbow mafia? That gal is like against gay rights (even if she is a lesbian) for example adoption
[2026-10-03. : 7:42 pm]
Symmetry
--
Everybody needs somebody to hate, amirite?
[2026-10-03. : 6:57 pm]
Ultraviolet
--
even the rainbow mafia is getting accused of being far right now
[2026-10-03. : 3:05 am]
Oh_Man
--
wtf is happening in germany now...
https://youtu.be/_oR2SgGvpzo
[2026-10-02. : 5:07 pm]
Symmetry
--
no u
[2026-10-02. : 12:54 am]
lil-Inferno
--
u
[2026-10-01. : 2:28 pm]
NudeRaider
--
Oh_Man
Oh_Man shouted:
NudeRaider
non-sequitur harder daddy
no shit sherlock. I wanted you explain what you mean with time capsule (hence the question mark!), because
obviously
what follows makes no sense. For someone so intelligent you can be quite daft at times...
[2026-10-01. : 4:00 am]
Oh_Man
--
NudeRaider
NudeRaider shouted:
time capsule? you don't talk to 90s kids outside of SEN?
non-sequitur harder daddy
[2026-10-01. : 2:56 am]
Symmetry
--
Talk to people? Like in real life?
Please
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