Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

8 Player Map - Observer Mode (2on2 + 4 Obs)
 Seeking some answers!
11 3681 Sep 22 2009, 4:09 pm
nibZ
Sep 24 2009, 9:00 am
Wormer

Worker Carrying a Unit
 Don't know the name
3 2155 Sep 21 2009, 11:48 pm
Cinolt
Sep 22 2009, 1:40 am
Doodle77

Never Ending Larva With No Hatches
 Possible to do?
12 3751 Sep 21 2009, 1:21 am
Buftis
Sep 21 2009, 11:24 pm
Buftis

Removing Units In A Transport
 Units are in a transport - Remove 1 removes all?
5 2357 Sep 19 2009, 5:33 pm
Tank_7
Sep 21 2009, 10:22 pm
rockz

Starforge
 
5 5468 Sep 19 2009, 5:27 am
CecilSunkure
Sep 21 2009, 6:16 am
Heinermann

Looking for working Compressor/Mapprotector
 
19 6080 Sep 20 2009, 2:06 am
Arol
Sep 21 2009, 6:09 am
Heinermann

burrow detection?
 
1 1696 Sep 21 2009, 12:47 am
JrOSTAD
Sep 21 2009, 12:50 am
Vrael

Map crashing
 Need halpz0r! D:
6 2416 Sep 19 2009, 8:53 pm
payne
Sep 19 2009, 9:39 pm
payne

"Error" Message when not enough minerals.
 Ugh, I keep running into tiny problems!
14 4937 Sep 19 2009, 9:20 am
Drakiel
Sep 19 2009, 5:40 pm
Kaias

Mission Briefings
 
10 4115 Sep 18 2009, 6:46 pm
ClansAreForGays
Sep 19 2009, 5:12 pm
ClansAreForGays

Crap! SCM Draft 2 crashes in location mode!
 
5 2917 Sep 16 2009, 5:54 am
LazyCoder
Sep 19 2009, 1:15 pm
Suicidal Insanity

How EXACTLY does Starcraft determine if...
 ...a unit is in a location?
4 2202 Sep 18 2009, 6:39 pm
LazyCoder
Sep 19 2009, 4:04 am
Lethal_Illusion

best way to loop short clips of music?
 
6 2371 Sep 15 2009, 1:32 am
durbeans
Sep 18 2009, 1:22 am
The Starport

Map won't start!(SILENT HILL)
 I use SCM, I'M DESPERATE!
26 11687 Sep 6 2009, 8:49 pm
EzTerix
Sep 15 2009, 5:37 pm
EzTerix

kills to cash help
 I know this is a REALLY simple trigger... sorry.
6 4276 Sep 15 2009, 12:43 pm
Drakiel
Sep 15 2009, 4:57 pm
Norm

Killing hallucinations, not real units.
 frik!
16 5608 Sep 1 2009, 10:57 pm
MJ-Glenn
Sep 14 2009, 11:29 pm
Polkaman

Unit Sprite Stack Defense Map
 
14 5375 Sep 11 2009, 4:13 am
durbeans
Sep 14 2009, 12:48 am
durbeans

Fire animation over sprites of the trees
 
11 3319 Sep 12 2009, 8:44 pm
payne
Sep 13 2009, 7:06 am
rockz

Kill for minerals.
 
11 4025 Dec 20 2008, 9:01 pm
Najda
Sep 13 2009, 4:40 am
rockz

Creep Colony with Mobile Grids
 Creating creep colonies in a plus sign shape
2 1795 Sep 12 2009, 6:29 pm
LazyCoder
Sep 13 2009, 3:53 am
LazyCoder

Trying to SImulate a Bunker Rush
 
15 5070 Sep 10 2009, 2:55 am
laffo16
Sep 11 2009, 10:03 pm
Falkoner

Help with Seige Tanks
 How to auto unseige a tank for a player?
12 4315 Sep 5 2009, 9:25 pm
m.0.n.3.y
Sep 11 2009, 9:45 pm
m.0.n.3.y

Initial Offset in SCMDraft
 
2 2147 Sep 10 2009, 7:22 pm
fire1337
Sep 11 2009, 1:21 am
rockz

Give Units trigger problem
 Gives units to players who aren't there.
11 4086 Sep 7 2009, 5:08 pm
dpp89
Sep 9 2009, 4:29 pm
DevliN

Anti-Hacking
 what are my options?
16 7727 Sep 6 2009, 2:16 am
MJ-Glenn
Sep 9 2009, 12:44 pm
Apotheosis

Scmdraft 2 text trigger copying
 
2 2259 Sep 8 2009, 6:24 pm
Apotheosis
Sep 8 2009, 6:32 pm
Apotheosis

make the cpu ally and de-ally
 set alliance status
8 2923 Sep 4 2009, 10:19 pm
emepetres
Sep 7 2009, 8:56 pm
emepetres

SMC's Map Protection??
 
6 3027 Sep 6 2009, 9:29 pm
Zhuinden
Sep 7 2009, 4:01 pm
lil-Inferno

dpp89's "Crap! I have a problem!" thread
 All issues currently solved.
17 4057 Sep 6 2009, 2:02 am
dpp89
Sep 6 2009, 9:42 pm
dpp89

Stop Units
 How???
8 2550 Sep 6 2009, 8:40 pm
Apotheosis
Sep 6 2009, 8:57 pm
Apotheosis

Pages: < 1 « 58 59 60 61 62 … 134 >

Members in this forum: None.

[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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