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Post #205270 in Topic Laptop in Forum Technology & Computers
Post #205077 in Topic Laptop in Forum Technology & Computers
Post #205072 in Topic QQ thread in Forum Null
Post #205071 in Topic Division of Heroes in Forum SC1 Map Production
Post #204681 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #204506 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #204094 in Topic Islam4UK Banned in Forum Serious Discussion
Post #204047 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #203783 in Topic The Puzzling 2 in Forum SC1 Map Showcase
Post #203644 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #203576 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #203568 in Topic CustomBattlefield in Forum SC1 Map Production
Post #203517 in Topic CustomBattlefield in Forum SC1 Map Production
Post #203494 in Topic Bunker Wars: Choices in Forum SC1 Map Showcase
Post #203131 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #202822 in Topic Hero Sanctuary 1.04 in Forum SC1 Map Showcase
Post #202820 in Topic Hero Sanctuary 1.04 in Forum SC1 Map Showcase
Post #202267 in Topic AVATAR in Forum Media, Art, and Literature
Post #202260 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #202057 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #201901 in Topic Moar Crashes! in Forum General StarCraft
Post #201837 in Topic Moar Crashes! in Forum General StarCraft

Pages: < 1 « 9 10 11 12 1315 >
[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
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