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Post #201834 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #201816 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #201520 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #199564 in Topic HoN in Forum Games
Post #198031 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #196138 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #195919 in Topic CustomBattlefield in Forum SC1 Map Production
Post #195572 in Topic CustomBattlefield in Forum SC1 Map Production
Post #195548 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #195544 in Topic Backward Ramps in Forum SC1 Terrain
Post #195366 in Topic HS tourny matchups in Forum Null
Post #195325 in Topic HS tourny matchups in Forum Null
Post #195150 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #195146 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #194825 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #194564 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase
Post #193217 in Topic Hero Sanctuary v1.10 in Forum SC1 Map Showcase

Pages: < 1 « 10 11 12 13 1415 >
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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