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Post #265049 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264935 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #264928 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #264924 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264890 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264785 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264672 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264665 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264577 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #264468 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #264448 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264279 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264256 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264253 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264175 in Topic "Norm's" Mafia #4: Classic(ish) in Forum Null
Post #264163 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #264114 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #263847 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #263610 in Topic Hitler's Take on B.net 2.0 in Forum Null
Post #263406 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #263379 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #263138 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #263074 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262945 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262938 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262856 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #262847 in Topic Dating Advice in Forum Null

Pages: < 1 « 13 14 15 16 1733 >
[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
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