Staredit Network > Forums > SC2 Custom Maps
SC2 Custom Maps
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Moderators: Administrators, Global Moderators , Ahli
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Topic Replies Views Starter / Time Last Post
Pinned Topics

Custom SEN Loading Screen
 Put this in your map! =D
6 25537 Jun 24 2010, 12:27 am
payne
Oct 25 2010, 11:13 pm
Tempz

Release Threads
 READ BEFORE POSTING IN THIS FORUM
1 13375 Apr 27 2010, 6:27 am
Devourer
Aug 20 2010, 10:57 pm
DavidJCobb

Publishing Custom Maps
 -> PUBLIC <-
9 22480 May 22 2010, 6:40 am
payne
Jun 10 2010, 5:21 pm
Ashamed

Map Production Template
 
2 14811 May 4 2010, 1:37 am
DevliN
May 4 2010, 1:47 am
DevliN

Map Production Rules
 
0 12667 May 4 2010, 1:29 am
DevliN
May 4 2010, 1:29 am
DevliN

Map Showcase Rules
 "Da Rulez"
0 12386 Apr 27 2010, 6:23 am
Devourer
Apr 27 2010, 6:23 am
Devourer
Forum Topics

Jungle Strike (Desert Strike)
 about to be released :)
26 64418 Jun 3 2010, 9:01 am
Devourer
Feb 5 2023, 12:02 am
Ultraviolet

Diablo - Mortal Shroud
 released!
1068 434706 Feb 10 2011, 1:00 am
Ahli
Mar 16 2021, 4:06 am
VectorXonix

Temple Siege 2
 developed with UnholyUrine's assistance
494 170408 Dec 17 2011, 5:54 pm
Ahli
Oct 18 2019, 1:42 pm
GGmano

Fortress Survival
 Looking for this map
0 9129 Sep 28 2018, 11:19 pm
@:@
Sep 28 2018, 11:19 pm
@:@

The Ghost Crew
 
0 5891 Jul 14 2018, 9:31 pm
TF-
Jul 14 2018, 9:31 pm
TF-

Ghost Ops: Protoss Caverns
 
1 8290 Jan 8 2017, 11:51 am
TF-
Jan 12 2017, 12:43 am
TF-

Banshee Strike
 a remake from 16 bit game Urban Strike
7 10430 Jul 15 2016, 10:34 pm
Coyc
Jan 8 2017, 6:33 pm
Coyc

Seeking feedback for detail-oriented terrain
 finally moving to sc2, tell your friends
14 14716 Jun 7 2016, 1:49 am
Pr0nogo
Jun 14 2016, 3:11 pm
payne

"ALL IN" Co-Op map
 2 player Camapign of the SC2 WoL Final Mission
1 6506 Nov 25 2015, 2:48 pm
JCarrill0
Jan 23 2016, 5:44 pm
JCarrill0

Impossible Probe
 By: Franck & Payne
30 28305 Jul 15 2010, 4:39 am
payne
Dec 31 2015, 3:57 pm
payne

Online Terrain / Doodad database
 
0 5713 Dec 4 2015, 5:03 pm
Ahli
Dec 4 2015, 5:03 pm
Ahli

Announcing the Antioch Chronicles: Remastered
 
11 32004 Apr 16 2015, 7:55 pm
Lucid Iguana
Jun 9 2015, 2:14 am
Lucid Iguana

CraftStone
 Starcraft Hearthstone
4 9733 Aug 26 2014, 2:13 am
TheKeyToKilling
Oct 6 2014, 1:56 pm
Alzarath

Korhal City Traffic Simulation
 Traffic Sim FREE 2 USE
8 16189 Nov 22 2012, 7:07 pm
Ahli
Feb 26 2014, 3:47 pm
Stranger

Alter Actor Model Animation
 Random Pool & Animation Speed
2 7238 Jan 27 2014, 6:00 am
Dabbu
Jan 28 2014, 4:57 am
Dabbu

Make a normal unit appear like a Stone-Statue
 
6 8964 Jan 24 2014, 6:46 am
Dabbu
Jan 27 2014, 2:57 am
Ahli

Custom movement/order confirmation model?
 
2 6865 Jan 19 2014, 11:11 pm
Dabbu
Jan 24 2014, 6:32 am
Dabbu

Invasion: Ares
 [Updated: 05/05/2013]
6 10878 Apr 18 2013, 11:23 pm
DevliN
Dec 12 2013, 4:19 pm
DevliN

The Star Striker
 SC2 Soccer (Football)
70 36753 Jan 12 2011, 9:47 am
Decency
Dec 10 2013, 9:47 am
payne

Trigonometry Cannon Concept
 Wall collision using math
0 6331 Oct 25 2013, 12:18 am
Bolshevik09
Oct 25 2013, 12:18 am
Bolshevik09

Continue the Blood Pressure
 can sm1?
6 8892 Feb 7 2013, 2:32 am
UnholyUrine
Aug 20 2013, 10:32 am
Devourer

Invasion: Ares
 A Work in Progress
156 64738 Oct 5 2010, 11:19 am
DevliN
Apr 18 2013, 11:24 pm
DevliN

Impossible Sand
 By: adrenalyne & payne
8 15599 Nov 29 2012, 7:56 am
payne
Feb 6 2013, 8:03 pm
payne

Deep Space Coliseum
 Arcade Style Gladiator Game
4 8591 Jan 25 2013, 2:07 am
Corbin
Jan 26 2013, 12:25 am
Jack

Pages: 1 2 38 >

Members in this forum: None.

[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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